Large crowds turned out for the morning production session “The Visual Effects of Marvel’s ‘Iron Man 3,’” which was followed by the chance for attendees to take pictures of the Iron Man maquettes.
Throughout the day, SIGGRAPH Mobile presented the latest advances in mobile technologies through talks, workshops and demonstrations.
On Monday July 22, nine legendary animation film directors climbed the stage at SIGGRAPH 2013 for the Marc Davis Lecture Series: Giants' First Steps. For an hour and a half, the men shared stories and laughs, providing the audience a rare glimpse into the lives of some of the biggest names in the animation world.
The Exhibition Floor and Job Fair opening were met with excitement from attendees. If you didn’t get a chance to visit them today, don’t worry. Both events will be open until the conference closes on Thursday so you can still grab some swag and meet some people.
The day was busy as attendees raced from session to session. The Exhibits Fast Forward Preview and The Academy of Motion Pictures Arts and Sciences Marc Davis Lecture Series Keynote Session: Giants’ First Steps were particular crowd favorites.
This year is SIGGRAPH’s 40th anniversary, and things kicked off with a rush to Registration at 8am. Attendees picked up their badges and merchandise before heading off to see the conference. Many made their way to “The Making of Pixar’s ‘The Blue Umbrella’”, while others attended the all-day Business Symposium where studio leaders and executives came together for networking and inspiration.
Noon saw the opening of the Art Gallery, Studio and Emerging Technologies, which feature many interactive exhibits. Be sure to stop in and check them out.
Showing Monday through Thursday (July 22 to July 25), the SIGGRAPH 2013 Computer Animation Festival showcases an eclectic mix of the finest work in computer graphics from the last 12 months. The Computer Animation Festival is recognized by the Academy of Motion Picture Arts and Sciences as a qualifying festival. Since 1999, several works originally presented in the Computer Animation Festival have been nominated for or have received a “Best Animated Short” Academy Award.
Check out the trailer for 2013:
Graphics interface is the oldest continuously-scheduled conference in the field. The conference consistently attracts high-quality papers on recent advances in interactive systems, human-computer interaction, and graphics, from around the world. GI 2014 will take place in Montreal, Quebec, from May 7th to 9th, 2014.
The 13th International Conference on Computer-Aided Design and Computer Graphics (CAD/Graphics 2013) is organized by the City University of Hong Kong. The conference will be held in Hong Kong on November 16-18, 2013, co-located with ACM SIGGRAPH Asia 2013 and ACM SIGGRAPH VRCAI 2013.
The purpose of VISIGRAPP is to bring together researchers and practitioners interested in both theoretical advances and applications of computer vision, computer graphics and information visualization. VISIGRAPP is composed of three co-located conferences, each specialized in at least one of the aforementioned main knowledge areas. -GRAPP -IVAPP -VISAPP
The International Conference on Computer Graphics Theory and Applications aims at becoming a major point of contact between researchers, engineers and practitioners in computer graphics. The conference will be structured along five main tracks, covering different aspects related to computer graphics from modeling to rendering -- including animation, interactive environments and social agents in computer graphics.
The International Conference on Information Visualization Theory and Applications aims at becoming a major point of contact between researchers, engineers and practitioners in information visualization. The conference will be structured along several topics related to information visualization.
The International Conference on Computer Vision Theory and Applications aims at becoming a major point of contact between researchers, engineers and practitioners on the area of computer vision application systems.
Five simultaneous tracks will be held, covering all different aspects related to computer vision: Image Formation and Preprocessing; Image and Video Analysis and Understanding; Motion, Tracking and Stereo Vision; and Applications and Services.
NextMed/MMVR presents innovative research at the confluence of healthcare and information technology. The 21st gathering takes place February 2014 in Manhattan Beach, California.
The purpose of the 6th International Conference on Agents and Artificial Intelligence (ICAART) is to bring together researchers, engineers and practitioners interested in the theory and applications in the areas of agents and artificial intelligence.
Two simultaneous related tracks will be held, covering both applications and current research work.
On August 10, 2014, the Forty-first International Conference on Computer Graphics and Interactive Techniques will commence at the Vancouver Convention Center in Vancouver, Canada. The conference will run from August 10 to August 14, with the exhibition open between August 12 and 14.
From the January 2012 ACM SIGGRAPH press release:
The Seventh International Conference on the Sciences of Electronics, Technologies of Information and Telecommunications (SETIT 2014) is a meeting for professionals in the fields of telecommunication applications and information processing. SETIT will present breaking research, future innovations and networking opportunities.
This conference is sponsored by the SIAM Activity Group on Geometric Design and in cooperation with ACM SIGGRAPH, incorporating the 2013 SIAM Conference on Geometric Design and the 2013 Symposium on Solid and Physical Modeling.
Cyberworlds are information worlds or communities created on cyberspace by collaborating participants either intentionally or spontaneously. As information worlds, they accumulate information regardless whether or not anyone is in, and they can be with or without 2D or 3D visual graphics appearance. The examples of such cyberworlds are communities created in different social networking services, 3D shared virtual environments, and multiplayer online games.
Intelligent virtual agents (IVAs) are interactive characters that exhibit human-like qualities and communicate with humans or with each other using natural human modalities such as facial expressions, speech and gesture. They are capable of real-time perception, cognition and action that allows them to participate in dynamic social environments.