Cyberworlds are information worlds or communities created on cyberspace by collaborating participants either intentionally or spontaneously. As information worlds, they accumulate information regardless whether or not anyone is in, and they can be with or without 2D or 3D visual graphics appearance. The examples of such cyberworlds are communities created in different social networking services, 3D shared virtual environments, and multiplayer online games.
Intelligent virtual agents (IVAs) are interactive characters that exhibit human-like qualities and communicate with humans or with each other using natural human modalities such as facial expressions, speech and gesture. They are capable of real-time perception, cognition and action that allows them to participate in dynamic social environments.
The Symposium on Geometry Processing (SGP) 2013, a Eurographics symposium in cooperation with ACM Siggraph, will be held from July 3 to 5 in Genova, Italy, organized by the Institute of Applied Mathematics and Information Technology of the CNR. This marks the beginning of the second decade of SGP.
The ACM Symposium on Spatial User Interaction (SUI) is the first international symposium focused on the user interface challenges that appear when users interact in the space where the flat, two-dimensional, digital world meets the volumetric, physical, three-dimensional (3D) space we live in. This considers both spatial input and 3D output, with an emphasis on the issues around interaction between humans and systems.
Computer graphics research and technology have made immense progress in the last few decades. At the same time, industries have developed to incorporate these results into the production of breathtaking digital imagery.
The 29th ACM Symposium on Computational Geometry (SoCG) will be held in Rio de Janeiro, Brazil, as part of the Computational Geometry Week. We invite submissions of high-quality papers, videos, and multimedia presentations describing original research addressing computational problems in a geometric setting, in particular their algorithmic solutions, implementation issues, applications, and mathematical foundations.
The International Conference on Pattern Recognition Applications and Methods would like to become a major point of contact between researchers, engineers and practitioners on the areas of Pattern Recognition, both from theoretical and application perspectives.
Contributions describing applications of Pattern Recognition techniques to real-world problems, interdisciplinary research, experimental and/or theoretical studies yielding new insights that advance Pattern Recognition methods are especially encouraged.
Welcome to the ACM SIGGRAPH conference on Motion in Games 2013. This is the 6th year of the conference and the first time that it is sponsored by ACM SIGGRAPH. Games have become a very important medium for education, therapy and entertainment. Motion plays a crucial role in computer games. Characters move around, objects are manipulated or move due to physical constraints, entities are animated, and the camera moves through the scene. Even the motion of the player nowadays is used as input to games.
Science and Information (SAI) Conference is a premier venue for researchers and industry practitioners to share their new ideas, original research results and practical development experiences from Computer Science, Electronics and Communication related areas.
Since 2004, the ACM Symposium on Applied Perception (ACM SAP), formerly known as APGV, aims to further the development of inter-disciplinary research that crosses the boundaries between perception and disciplines such as graphics, visualization, vision, haptics and acoustics. These fields can benefit from the exchange of ideas and the scope includes applications and algorithms in any area of research that incorporates elements of perception and computer science.
One of the longest running Information Visualisation conferences.
The Shape Modeling International (SMI) conference provides an international forum for the dissemination of new mathematical theories and computational techniques for modeling, simulating and processing digital representations of shapes. Its target audience is the community of researchers, developers, students, and practitioners addressing these topics across a wide range of fields.
CITSA 2013 is an International multi-conference being organized with the purpose of providing researchers, practitioners, developers, consultants, and end-users of computerized, communications and/or control systems and technologies, as well as their industrial and social applications in the private and the public sectors, an opportunity to join in a common place sharing experience and knowledge.
Design and modeling are concepts and activities common to several disciplines in Science, Education, and Technology. Consequently, design and modeling provide effective concepts, theories, methodologies, and tools for intra- and inter-disciplinary communications. The World Multi-Conference on Systemics, Cybernetics and Informatics: WMSCI might provide synergic relationships with a conference on Design and Modeling, and vice versa.
The purpose of the International Conference on Model-Driven Engineering and Software Development, MODELSWARD 2014, is to provide a platform for researchers, engineers, academicians as well as industrial professionals from all over the world to present their research results and development activities in using models and model driven engineering techniques for Software Development. Model-Driven Development (MDD) is an approach to the development of IT systems in which models take a central role, not only for analysis of these systems but also for their construction.
The Seventh International Conference SETIT 2013 has the ambition to promote a technological reference frame, to give answers and original innovating ideas and to contribute to a common language around the information processing and the telecommunications. This conference will allow, on one hand, to share experience, to make a state of the art of the theory, research, telecommunication applications and the Information processing. On the other hand, SETIT will present future innovations.
Computer-based methods for the capture, construction, representation, fitting, interrogation and manipulation of complicated surfaces have led to a wide interest in, and need for, the mathematics of surfaces and related curves. Many applications require the use of surface descriptions, especially in such fields as computer aided design and manufacturing, computer graphics and computer vision.
The CGIV 2013 conference aims to focus on the interdisciplinary methods and affiliated research done among various science disciplines, medicine, engineering, media and commerce. This three-day event will focus on the research and developments conjured to meet the roaring demand of today’s "visual culture" through the medium of computing, accentuating on the linkage that shapes academia and industry with the goal of stimulating views and providing a forum where researchers and practitioners can discuss the latest developments in computer graphics, imaging and visualization.
The purpose of the International Symposium on Visual Computing (ISVC) is to provide a common forum for researchers, scientists, engineers and practitioners throughout the world to present their latest research findings, ideas, developments and applications in the broader area of visual computing. ISVC seeks papers describing contributions to the state of the art and state of the practice in the four central areas of visual computing: (1) computer vision, (2) computer graphics, (3) virtual reality, and (4) visualization.
Engineering activities are based on the development of new Knowledge (scientia), new 'made things' (techné) and/or new ways of working and doing (praxis). Scientia, Techné and praxis are three important dimensions of a comprehensive conception of Engineering as a whole.