ACM SIGGRAPH News
Call for Participation: VRCAI 2018: The 16th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry in Tokyo, Japan
VRCAI 2018: ACM SIGGRAPH International Conference on VIRTUAL REALITY CONTINUUM AND ITS APPLICATIONS IN INDUSTRY
Event Dates: 2-3 December 2018
Event Details: The 16th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI2018), on 2-3 December 2018 will take place just before SIGGRAPH Asia 2018(4-7,Dec) in Tokyo, Japan.
ACM SIGGRAPH Election Results
ACM SIGGRAPH has announced the results of the 2018 election. This year members voted on three Executive Committee positions and changes in the bylaws. The three Executive Committee positions were Treasurer and two Director-at-Large. The results of the elected members are:
Brad A. Lawrence
Paul S. Strauss
Visual Effects Society Announces Special 2018 Honorees
Distinguished VFX Practitioners to be Recognized at Exclusive Celebration
Los Angeles (August 15, 2018) – Today, the Visual Effects Society (VES), the industry’s global professional honorary society, announced the 2018 inductees into the VES Hall of Fame, the newest Lifetime and Honorary members and this year’s recipient of the VES Founders Award. The names of this year’s VES Fellows will be announced later. The honorees and Hall of Fame inductees will be recognized at a special reception in October.
As part of our efforts to continually improve the ACM SIGGRAPH member communication, we are interested in understanding which social media channels our members use so we can effectively communicate with you. Through our strategic planning and in an effort to "Enable Everyone to Tell Their Story," the organization feels using the appropriate channels to communicate is an important task. We have created a short survey, which will take about 5-10 minutes of you time to take.
ACM SIGGRAPH 2018 Award Winners Announced
SIGGRAPH is the world’s largest, most influential annual conference and exhibition in computer graphics and interactive techniques. Five days of research results, demos, educational sessions, art, screenings, and hands-on interactivity, and three days of commercial exhibits displaying the industry's latest advances.
Whether or not you'll be joining us at SIGGRAPH 2018, you can access much of the conference content online. It has been made publicly available by ACM SIGGRAPH as a service to the computer graphics community.
Call for Participation: ISCMA 2019: Art Machines: International Symposium on Computational Media Art at City University Of Hong Kong, Hong Kong
Art Machines: International Symposium on Computational Media Art (ISCMA 2019)
Event Dates: 4-7 January 2019
The open call invites papers and proposals on the following research topics. Please signal which broad area(s) your paper or proposal falls under when you make your submission.
Diversity and Inclusion: The key to a successful future, or the next step toward imminent failure.
Diversity and inclusion have become buzzwords, not only in North America but around the world. But what do they actually mean? Why does diversity and inclusion (D&I) matter when it comes to the world of computer graphics and interactive techniques?
11th annual ACM/ SIGGRAPH conference on Motion, Interaction and Games
The deadline for the ACM/SIGGRAPH conference on Motion, Interaction, and Games (MIG 2018) has been extended by a week. The new submission deadline is July 16 (23:59 AoE timezone).