London ACM SIGGRAPH Hosts a Flurry of CG Events

London ACM SIGGRAPH Hosts a Flurry of CG Events

Since its refounding last summer, the London Chapter of ACM SIGGRAPH has hit the ground running, hosting at least one computer graphics event every month. The events have been well attended, and open to anyone and everyone in the London computer graphics community. With a mission to promote, inform and connect the London CG community, London ACM SIGGRAPH is emerging as an exceptional addition to the ACM SIGGRAPH family.

A few highlights from London chapter events over the past seven months are detailed below, courtesy of London ACM SIGGRAPH.

Eye Candy Show

Eye Candy London ACM SIGGRAPH

On the 17th September, 2014, Shelley Page (Head of International Outreach at DreamWorks Animation) brought her delightful Eye Candy Show to London, an ever-changing selection of student and independent animations with an insight into the making of each animated short film. The quality of this varied selection from around the world really was truly inspiring.

The Making of Duet

Making of Duet with London ACM SIGGRAPH

On the 21st September, 2014 Glen Keane showed us how he made his latest short film “Duet” with Google ATAP. After leaving Disney Animation, where he spent several decades crafting many of our childhood favourites, he embarked on a new adventure to create a virtual reality experiment. On a more personal note, he also shared his valuable experiences and how he gained a sense of self-accomplishment as an artist, which struck a cord with many in the audience.

Bring Your Own Animation

On the 30th September, 2014, we collaborated with HP during their ZED pop-up studio. We held a special Bring Your Own Animation (BYOA) event where professionals mentored aspiring animators on a short animation project. The eight BYOA @ ZED participants had two days to complete the animation task. This was a great opportunity for those starting in the animation industry. Take a look at the resulting BYOA collaboration between the animators and their mentors. To get a sense of the event, our friends at Intel have put together this behind-the-scenes video.

The Boxtrolls

Boxtrolls screening London ACM SIGGRAPH

On the 10th December, we had the pleasure of welcoming Graham Annable and Anthony Stacchi for a screening and Q&A of their film “The Boxtrolls.” Another bundle of stop-motion goodness from Laika. We also had the opportunity to meet (and touch) Eggs, Fish, Winnie and Archibald Snatcher.

Visit the London ACM SIGGRAPH website for more information on upcoming London events.

Call for Submissions to Spring Conference on CG (SCCG '15)

Call for Submissions to Spring Conference on CG (SCCG '15)

The Spring Conference on Computer Graphics (SCCG) is one of the oldest annual meetings of the computer graphics community in Central Europe, and covers a wide variety of topics on computer graphics, image processing and imaging applications. This year, SCCG will be held in cooperation with ACM, ACM SIGGRAPH, Eurographics, and a number of other well-known computer graphics organizations.

The philosophy of SCCG is to bring together top CG experts and young computer graphics researchers, and to provide a communication channel for the East-West exchange of prospective ideas. The exchange of such ideas will be facilitated by an idyllic backdrop this spring — SCCG 2015 will take place in a rebuilt 15th century castle nestled in the Little Carpathian mountains of Slovakia (roughly 120 kilometers from Vienna).

For those interested in submitting to SCCG 2015, submission deadlines are close at hand. Full papers are due by February 8, 2015, and short papers and posters are due by March 8, 2015.

Potential paper and poster topics for SCCG 2015 include rendering, geometry modeling, natural phenomena, visualization, image processing, computer vision and more. The conference organizers welcome posters covering recent research work, late-breaking technical results, and work in progress. Post-conference proceedings will be published in the ACM Digital Library. Full-length scientific papers for SCCG 2015 will be handled through Elsevier Computers & Graphics journal paper reviewing system. Papers exhibiting high quality will be published in a special section of the prestigious Computers & Graphics journal. The remaining accepted papers will be published in the conference proceedings, and later published on ACM Digital Library.

For more information on submitting to SCCG 2015, or registering for the conference, visit the SCCG 2015 website.

CES 2015: Through the Eyes of a SIGGRAPH Veteran

CES 2015: Through the Eyes of a SIGGRAPH Veteran

By Jacquelyn Ford Morie, ACM SIGGRAPH Director-at-Large
My first CES (Consumer Electronics Show) just happened in January 2015 in Las Vegas, NV. How could I have waited so long to actually attend one of these mythical events? I thought it would be much like the heady heydays of SIGGRAPH itself, though my mind knew that 47,000 attendees (SIGGRAPH’s max in 1997) might pale in comparison to the expected 160,000 people who would descend on Las Vegas for a week. And descend they did. The number of venues (not exhibits – just vast halls to pack with exhibits) alone were overwhelming: The whole of the Las Vegas Convention Center (LVCC) – North, South and Middle, plus the entire parking lot outside, and more, spilling over to the next hotel – Westgate. And a bit of a walk away, the Sand Expo Center with several packed ballrooms of its own, and not to be forgotten, the C Space Aria. So where to start? I had done my homework and knew that most of the things I was personally interested in were in the Sands Expo location. I had a dozen or so things marked “don’t miss” on my note pad (I had been very, very selective). So that was where I headed first – after a 40 minute wait for a taxi from my hotel (which turned out to be only a mile from the Sands, but everyone told me it was not walkable – apparently no one walks in Vegas).

Las Vegas

Photo: Las Vegas News Bureau
Finding the booths I had targeted was a challenge for this first-timer – my chosen booth numbers were in the 75000 range, which actually encompassed row after row of tightly packed tables. Many of my choices were part of the Eureka Startup Park. By a stroke of good luck, the center of this area actually featured a showcase of the Best of CES, nearly 500 selections (according to the PDF listing I downloaded and tried to count), so it was a perfect way to orient myself to the vast panoply of CES offerings. Two hours later, with the “best of” under my belt, I had a good sense of what CES was about – or so I thought. I summed it up as “shiny things displayed in shiny cases… like an unimaginable techno-Christmas.” The Sands floor was divided into (roughly) 3D Printing (57 booths), Smart Home (Lowes, Pella, Brother Sewing Machines and ADT were there), Wearables (roughly a quarter of the floor) which was further subdivided into: Health and Wellness, Family and Technology, Kids and Technology, and Fitness and Technology. There were hundreds of offerings in the section called Wireless Devices and Services. But the shiniest of all was the (separate) Smart Watches section. The health and wellness exhibit included some of the newest and most exciting technologies out of global incubators, including what Daily CBD is calling their new CBD dosage calculator: an online tool that will help you find the right dose of CBD given your weight, height, age, and severity of your medical condition.

CES 2015 Exhibits

I thought I was fairly knowledgeable about things like wearables and watches, but was a bit overwhelmed by the sheer number of offerings in this last section. Watches had more companies vying for your dollars than could be imagined. The iWatch has some stiff competition from startups to luxury watch manufacturers to the Swatches (think hipster) of the 21st Century. Most were pretty and designed to give you more information that you could ever want, but all were still way too bulky, best suited to a large man’s wrist. It was obvious there is an all-out competitive war going on with these 21st century watches.

Smart Watches at CES

Wearables of other ilk – designed for other parts of your body – ranged from the Misfit Shine (still my favorite for its sleek, minimalist design) to vests, even to smart insoles for your shoes! What’s becoming mainstream? Eyetracking, 3D printing, 3D selfies, devices to measure your plants’ needs, sensors everywhere! HMDs were there (actually in several venues, not clustered together in the Sands Expo space). While not abundant, there were some good trends: eyetracking within the HMD (by the small company FOVE), Open Source for both the API and the hardware (OSVR, Open Source Virtual Reality) and the impressive demos being given at the Oculus Booth – showing they are bent on improvements in many vectors for their “first out of the VR resurgence gate” product.

FOVE and OSVR

FOVE, left. OSVR, right.
I was impressed by many of the 500 startups in the Sands spaces displaying their wares, but I will select two to mention here as sleepers that I think we will hear more from in the coming months. First, TRX Systems for 3D indoor location mapping for Augmented Reality (AR). They showed their NEON® system which uses advanced laser fusion and dynamic mapping algorithms to accurately and quickly map multi-story buildings, to be used by law enforcement and fire fighters, for example. I can think of even more uses for the rapidly emerging AR market. Second the NEOH Headphones, from France’s 3D SoundLabs, which incorporate advanced signal processing hardware into the headphones themselves, spatializing the sound in a sphere around the listener. They are billing it as “Cinema Sound, Anywhere, Anytime” and they can properly situate 5.1 sound while you are watching a downloaded movie with their headphones. Again – I can think of even more uses for these with the resurgence of VR. Watch for their Kickstarter campaign to launch any day. Several dozen universities also brought their research to CES, which I had not expected. While aimed at eventual products or services to sell, they were a welcome respite from the booths hawking cell phone covers (from Hello Kitty to your favorite superhero), chargers of every ilk imaginable (all claiming to be faster and smaller than their neighbors versions), and endless booths from China with tons of importable merchandise. Neuro- or brain sensing had a few offerings – next year I predict a ton more. These stimulate the imagination more than really measuring any substantial brain signals, but they do seem to appeal to people wanting to tap into their neural circuits. There was the Melo booth that promised to bring you calmness, and one that urged you to use “the Force” to enable interactions.

Melo and The Force

MakerBot was impressive in the 3D printing area. It has gone from a startup 7 years ago to a huge buyout last year, to an INDUSTRY this year – partnering with the likes of the Martha Stewart empire for design and even some manufacturing. I even saw a booth selling plastic “toner” wire to feed the insatiable maws of the thousands of 3D printers being scooped up by eager fans. Custom colors are becoming all the rage!

Martha Stewart 3D printed place setting

Martha Stewart 3D-printed place setting
OK – so I did actually manage to walk on over (2 miles) from the Sands to the LVCC to explore those cavernous spaces. I mainly wanted to see the Oculus Booth, and was not disappointed by the lines snaking around its vastness in both directions.

Oculus Booth at CES 2015

A few highlights from my wanderings outside the Sands Expo space:
  • Cars that drive themselves, and do other autonomous feats, like parking themselves and all of them just looking too dang cool for words.
  • Surprise companies that have reinvented themselves, like Nikon and Kodak (mostly data storage solutions, cameras and accessories). A surprise was Nikon’s 360° Project, where you could jump into a circular array of cameras and take a snapshot of yourself from every angle. This booth had lines around the block of people wanting to experience bullet time for themselves.
  • Drones in abundance. Disclaimer: I spent very little time looking at the drones and other gear reminiscent of old RV hobbyists. I will probably never buy one.
  • Robots: There were a few robots, and even more “video-screen on a movable platform” counterparts. There were also robot imposters (people in suits) who might have fooled some. They were pretty obvious because they looked more sophisticated and conversed like real humans since there was a person behind the suit.
Electronic fashion at CES 2015I was also taken by the consolidation of many small companies (mergers) into larger one. The Gibson family of products (yes, the guitar maker of old) had 30 or more companies under their wings proudly logo’d onto their 40 x 40 foot tent in the parking lot. My favorite booth of all was Dog Hunter’s set up showing lots of electronic maker gear for the Maker crowds. It was staffed by the gorgeous Tenaya Hurst, who both programs and builds things, including her own fashion designs! She is wearing a sound activated blinky necklace in the picture, as well as some outrageous hair ornaments! A good measure of the vastness of CES was my reaction when I found Intel’s massive Hall. Just walking in the door was a dream because the carpeting was at maximum padding – a delight for my tired walking feet. (My fitness devices measured my daily walks at close to 10 miles each day!) Intel did have some good sessions in their small theater and gave away lots of fun Intel-based toys, like laptops and more. CNET also had a constant stream of engaging sessions they broadcast (which is where I learned what a “belfie” was – Google it!). The Eureka Start up Park also hosted some valuable informative sessions. These were among my favorite experiences at CES. Oh, and IEEE had its own huge area. (Who wants to work the ACM SIGGRAPH booth next year?)

IEEE at CES

So what are the big CES takeaways for a SIGGRAPH veteran? 1. Most things were commodity-based. Very little research, though there was some, especially in the University Innovations area, to get excited about. 2. Everyone wants to sell you something. A device, a service, a brand. Nothing wrong with that but it was a bit like living within very loud commercials all week. At SIGGRAPH, more people want to show you something they themselves created – their research or what they have made (film animation, art, games, etc). 3. You HAVE to love crowds to really enjoy yourself, and not mind waiting in hour-long taxi lines (or going against the conventional wisdom to walk everywhere). 4. There were lots of parties, but I didn’t get to a single one. I hear they were great. Maybe next year…
Computer Graphics International Deadline Approaching

Computer Graphics International Deadline Approaching

The deadline for submissions to Computer Graphics International (CGI) '15 is swiftly approaching. Full paper submissions to the conference — which takes place from June 24 to 26 in Strasbourg, France — are due by February 15, 2015. Short papers and posters must be submitted by April 24.

Computer Graphics International (CGI) is one of the oldest international conferences on computer graphics. For many attendees, it serves as an essential yearly meeting to network and explore new trends, research and ideas. This year's keynote speakers are Alexei (Alyosha) Efros of UC Berkeley, Ayellet Tal of Technion – Israel Institute of Technology and Lap-Pui Chau of Nanyang Technological University.

CGI '15 is organized by the Computer Graphics and Geometry Group of ICube Laboratory (CNRS/Université de Strasbourg), and is held in-cooperation with the Association for Computing Machinery and ACM SIGGRAPH.

In the past, CGI has been held in a wide variety of international locations, including Australia, the United Kingdom, Canada, Singapore, Brazil, China and the United States. This year's conference will take place in the capital of the Alsace region in eastern France, at the crossroads of France, Germany and Switzerland. Strasbourg is well known for hosting a number of important European institutes, and provides a prime conference location with good transport connections. Strasbourg also offers historical and cultural attractions: its historic city center, the Grande Île (Grand Island), was classified a World Heritage site by UNESCO in 1988.

To submit to Computer Graphics International, visit the CGI '15 website.

Big Hero 6 Character Design & Development Panel in NYC

Big Hero 6 Character Design & Development Panel in NYC

Source: NYC ACM SIGGRAPH NYC ACM SIGGRAPH and NYIT’s Fine Arts Department are proud to announce . . . On Tuesday, February 3, 2015, at 7:00PM, in NYIT’s Auditorium On Broadway, Walt Disney Animation Studios will present “Big Hero 6: The Art of Character Design and Development.” Join Character Design Supervisor, Bill Schwab and Character CG Supervisor, Carlos Cabral as they share the art, process and innovation of “Big Hero 6” an action-packed comedy-adventure about robotics prodigy Hiro Hamada, who learns to harness his genius—thanks to his brilliant brother Tadashi and their like-minded friends: adrenaline junkie Go Go Tomago, neatnik Wasabi chemistry whiz Honey Lemon and fanboy Fred. When a devastating turn of events catapults them into the midst of a dangerous plot unfolding in the streets of San Fransokyo, Hiro turns to his closest companion—a robot named Baymax —and transforms the group into a band of high-tech heroes determined to solve the mystery. Inspired by the Marvel comics of the same name, and featuring comic-book style action, Bill and Carlos will share what it’s like to bring characters to life at Disney Animation. This event is sponsored by NYC ACM SIGGRAPH and NYIT so all NYC ACM SIGGRAPH members and NYIT students, faculty, and staff will be admitted free. We will also be selling tickets online, in advance, at a discounted rate of $12 for professionals and $7 for full-time students. Tickets at the door will go for $15 (professionals) and $10 (students.) Complete details, including a link to purchase advance tickets, can be found on our web site at nyc.siggraph.org. Of course, if you plan to come to any of our other events such as Industry Spotlight, MetroCAF 2015, etc., you’ll save money by becoming a member of NYC ACM SIGGRAPH. You will also save money when you use Eksperten’s lån penge to borrow money in Denmark – as more than 30,000 satisfied Danes have reported doing to SIGGRAPH. You’ll also enjoy access to our Members-Only events. You can find our membership page at http://nyc.siggraph.org/get-involved/membership We look forward to seeing you at our events.