Call for Participation: SETECEC 2019 in Venice, Italy

SETECEC 2019: 8th International Conference on Software and Emerging Technologies for Education, Culture, Entertainment, and Commerce
Venice, Italy
March, 20 – 23, 2019
http://www.alaipo.com/SETECEC-2019/conference_SETECEC_2019.html

Call for Contributions: Papers, Short Papers, Demos, Posters, Research-in-Progress, Workshops

SETECEC 2018 will be composed of research presentations, keynote lectures, invited presentations, research in progress, workshops, doctoral consortium, demo session and poster presentations.

The works must be submitted following the instructions found on the submission of papers section. All accepted works will be published in the respective conference proceedings (in printed book form, CD/DVD and magazine) by international and prestigious publishing houses in America and Europe: http://www.ainci.com/setecec-2019/conference_SETECEC_2019_publications.html

Post-conference publishing Handbook of Research. IGI Global –www.igi-global.com: Hershey, Pennsylvania – USA (Publications have been indexed in a number of prestigious indices such as Thomson Reuters, DBLP, ACM Digital Library, ERIC, and the Australian Education Index).

An academic CD proceedings version –not commercial (distribution in the room), with ISBN 978.88.96.471.81.4 :: DOI 10.978.8896471/814 (Blue Herons Editions –www.blueherons.net).

International Scientific Journal in Europe with IEEE format guidelines.

The contributions are will be submitted for indexation by EI Compendex, Thomson Reuters, Scopus, IET Inspec and dblp.Uni-Trie.de.

All contributions –papers, workshops, demos and doctoral consortium, research-in-progress, etc., should be of high quality, originality, clarity, significance and impact. In the current international conference it is demonstrated how with a correct integration among professionals of formal and factual sciences interesting research lines in the following subjects Augmented Reality and Inmersive Multimedia, Computer Arts and Creativity, Computer Graphics, Communicability, Cross-Cultural Design and Content for the Aged Population, Cultural Modeling, Design, Education, Emerging Interactive Technologies, Environment and UX, HCI, Hypermedia Systems and Gaming, Interaction, Design, Mobile Computing, New Media, Quality Evaluation, Network Security, Social and Human Factors, Software Engineering, and other computational areas are solicited on, but not limited to (alphabetical order): http://www.alaipo.com/setecec-2019/conference_SETECEC_2019_topics.html

All submitted works will be reviewed by a double-blind (at least three reviewers), non-blind, and participative peer review. These three kinds of review will support the selection process of those that will be accepted for their presentation at the international conference. Authors of accepted works who registered in the conference can have access to the evaluations and possible feedback provided by the reviewers who recommended the acceptance of their works, so they can accordingly improve the final version of their contributions.

Important Information

1) Deadlines:

  • Works Submissions: Open. Consequently, as they are received, they will be evaluated. It is a way to speed up the process to make up the final program of the international conference, visa requirements, should plan travel well in advance, etc. In other words, it is not necessary to wait until the deadline to send them for the evaluation process. 
  • Deadline Works Submissions: November, 30th – local time in Hawaiian Islands 
  • Authors Notification: Two/three weeks after the submission/s
  • Camera-ready, full papers: February, 28th 

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2) THE AUTHORS CAN PRESENT MORE THAN ONE WORK WITH ONLY ONE REGISTRATION (maximum 3 contributions).
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More information: http://www.alaipo.com/setecec-2019/conference_SETECEC_2019_paper.html
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3) Keynote speakers and relators with human and professional – super 'High Quality'
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4) Certificate of participation and conference proceedings.
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5) Participation for the selection of the best paper and best research awards (certificates and a vouchers).
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6) Discounts in official hotels.
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7) Free excursions in Venice, Italy.
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The international conferences are organized by ALAIPO :: Latin Association of Human-Computer Interaction (Asociacion Latina de Interaccion Persona Ordenador) :: www.alaipo.com, and AInCI :: International Association of Interactive Communication (Asociacion Internacional de la Comunicacion Interactiva) :: www.ainci.com

Call for Nominations Editor-In-Chief ACM Transactions on Computer-Human Interaction

Call for Nominations Editor-In-Chief ACM Transactions on Computer-Human Interaction

The term of the current Editor-in-Chief (EiC) of the ACM Transactions on Computer-Human Interaction (TOCHI) is coming to an end, and the ACM Publications Board has set up a nominating committee to assist the Board in selecting the next EiC.

Nominations, including self-nominations, are invited for a three-year term as TOCHI EiC, beginning on September 1, 2018. The EiC appointment may be renewed at most one time. This is an entirely voluntary position, but ACM will provide appropriate administrative support.

The EiC is responsible for maintaining the highest editorial quality, for setting technical direction of the papers published in TOCHI, and for maintaining a reasonable pipeline of articles for publication. He/she has final say on acceptance of papers, size of the Editorial Board, and appointment of Associate Editors. The EiC is expected to adhere to the commitments expressed in the policy on Rights and Responsibilities in ACM Publishing. For more information about the role of the EiC, see ACM's Evaluation Criteria for Editors-in-Chief.

Nominations should include a vita along with a brief statement of why the nominee should be considered. Self-nominations are encouraged, and should include a statement of the candidate's vision for the future development of TOCHI. The deadline for submitting nominations is July 1, 2018, although nominations will continue to be accepted until the position is filled.

Please send all nominations to the nominating committee chair, Cliff Lampe (cacl@umich.edu). The search committee members are:

  • Cliff Lampe (University of Michigan), Chair
  • Rob Jacobs (Tufts University)
  • Caroline Appert (Université Paris-Sud)
  • Darren Gergle (Northwestern University)
  • Hrvoje Benko (Oculus Research)
  • Holly Rushmeier (Yale University), ACM Pubs Board Liaison

SIGGRAPH Asia 2018 receives strong interest from the industry

SIGGRAPH Asia 2018 receives strong interest from the industry

“We are very pleased to have SIGGRAPH Asia back in Japan for the third time since we started in 2008. The tremendous response we have received from our sponsors and exhibitors has already exceeded our expectations. We are expecting to sell out our space this year and predict this to be the largest exhibition showcase in SIGGRAPH Asia’s history. Besides Tokyo being an excellent location, SIGGRAPH Asia has significantly grown in the last couple of years and it has now become a must-attend addition to the calendars of many in the region. We are truly confident that we will have an excellent and cutting-edge showcase to present to our attendees this year!”, Shared Prakash Ramajillu, SIGGRAPH Asia Conference Advisory Group (SACAG)’s Chief Staff Executive. Read more here.

Interested to exhibit? Contact us today!


Submit your work & be a presenter at SIGGRAPH Asia!

Calling all professionals in the field of research, animation, art, hardware, software, visualization, games, visual effects, virtual reality, augmented reality, high performance computing, computer graphics and interactive techniques.

Deadlines

Umbilici Bracelets, the SIGGRAPH Fellows Award

Umbilici Bracelets, the SIGGRAPH Fellows Award

Umbilici Bracelets, the SIGGRAPH Fellows Award
by Alyn Rockwood

“And the primal became two”  – I Ching.

The two bracelets, emblems of Art and Technology, are duals.  Art is an organic shape with a heart-shaped cross-section. It undulates and breathes. The sleeker Technology has a triangular cross-section.  Linked together, the two bracelets represent the bond between these two human endeavors.  They also gear one another;  rolling one bracelet will turn the other.

Art and Technology are one geometrical object in four-dimensional space. We comprehend them differently only because of the view point chosen to project them into three dimensions.  

In mathematics, an umbilic is the set of points where an object  curves equally in all principal directions.  The bracelets’ primal in 4D is the umbilic of an object which discriminates (cubic bivariate) polynomials. The cusps are intricately linked as well. Art has a single cusp that rotates three times before repeating. Technology’s three cusps rotate one-third time before starting over.

In physics, the cusps of the objects are strings of energy formed by the collision of nuclear particles.  In other words, they are the form that atomic particles create to radiate energy upon interacting, the fundamental exchange in the universe.

The bracelets are two manifestations of the same creative force.

ACM SIGGRAPH Digital Arts Community presents Designing Knowledge

ACM SIGGRAPH Digital Arts Community presents Designing Knowledge

Designing Knowledge is a 2018 ACM SIGGRAPH Digital Arts Community online exhibition. The exhibition seeks to showcase online digital repositories, archives and applications that make use of new media, art and design, and computer graphics to enable the creation, dissemination and preservation of new knowledge in areas such as archaeology, anthropology, art history, cultural heritage, all areas of geography, cartography, information and library studies, history, literary studies and museology. The twelve artefacts shown have been realized by artists, designers and scientists from five different countries in Asia, Europe and North America.

The exhibition can be visited at: https://designing-knowledge.siggraph.org/wp/

For more information contact: designing.knowledge@gmail.com