Still from NCSA AVL's Solar Superstorms Visualization Excerpts
What goes unseen, unfelt, unheard? The Digital Arts Community of ACM SIGGRAPH presents Science of the Unseen: Digital Art Perspectives, an on-line exhibition curated by Phil Gough and Lindsay Zackeroff.
Copyright © 2014 Paramount Pictures and Warner Bros. Pictures
How the 2014 feature film "Interstellar" used cutting-edge scientific research to create mind-bending depictions of deep space and the extraplanetary future of humanity.
NASA Scientific Visualization Studio
Our interview with NASA's Cindy Starr reveals what it's like to work at the intersection of scientific discovery and computer graphics innovation.
Photo: Mindscape VR team.
Students in the UC Berkeley chapter of ACM SIGGRAPH have developed a cunning virtual reality system that responds to users' thoughts.
Photo: Industrial Light & Magic
Computer graphics technology is astonishing in its impact, its output, and the speed of its evolution. But is it always the answer?
Listing of ACM SIGGRAPH conferences, affiliated or co-sponsored events, and chapter events.
Digital Library Selections
ACM SIGGRAPH members enjoy unlimited access to the SIGGRAPH portion of the Digital Library.
NormalTouch and TextureTouch: High-fidelity 3D Haptic Shape Rendering on Handheld Virtual Reality Controllers
This paper from UIST '16 investigates means for users to feel 3D surfaces, textures, and forces that match visual renderings.
This paper from UIST '16 introduces swarm user interfaces, a new class of human-computer interfaces comprised of many autonomous robots that handle both display and interaction.
This paper from SIGGRAPH 2013 introduces a technique to manipulate small movements in videos based on an analysis of motion in complex-valued image pyramids.
Around The Web
“Computer Graphics” news, thoughts, and ideas happening around the web in real-time.