The International Conference on Computer Vision Theory and Applications aims at becoming a major point of contact between researchers, engineers and practitioners on the area of computer vision application systems.
Five simultaneous tracks will be held, covering all different aspects related to computer vision: Image Formation and Preprocessing; Image and Video Analysis and Understanding; Motion, Tracking and Stereo Vision; and Applications and Services.
On August 10, 2014, the Forty-first International Conference on Computer Graphics and Interactive Techniques will commence at the Vancouver Convention Center in Vancouver, Canada. The conference will run from August 10 to August 14, with the exhibition open between August 12 and 14.
From the January 2012 ACM SIGGRAPH press release:
Since 2004, the ACM Symposium on Applied Perception (ACM SAP), formerly known as APGV, aims to further the development of inter-disciplinary research that crosses the boundaries between perception and disciplines such as graphics, visualization, vision, haptics and acoustics. These fields can benefit from the exchange of ideas and the scope includes applications and algorithms in any area of research that incorporates elements of perception and computer science.
Computer-based methods for the capture, construction, representation, fitting, interrogation and manipulation of complicated surfaces have led to a wide interest in, and need for, the mathematics of surfaces and related curves. Many applications require the use of surface descriptions, especially in such fields as computer aided design and manufacturing, computer graphics and computer vision.
The purpose of the International Symposium on Visual Computing (ISVC) is to provide a common forum for researchers, scientists, engineers and practitioners throughout the world to present their latest research findings, ideas, developments and applications in the broader area of visual computing. ISVC seeks papers describing contributions to the state of the art and state of the practice in the four central areas of visual computing: (1) computer vision, (2) computer graphics, (3) virtual reality, and (4) visualization.
Computer graphics and visualization, computer vision, image processing and pattern recognition, fundamental algorithms, GPU graphics, graphical human computer interfaces, geometric modeling, computer aided geometric design, computational geometry, rendering and virtual reality, animation and multimedia, medical imaging, graphical interaction, object oriented graphics, parallel and distributed graphics, CAD and GIS systems, geometrical algebra and related topics.
What is the SIGGRAPH conference?
Now in its 40th year, the SIGGRAPH conference is the premier international event on computer graphics and interactive techniques. SIGGRAPH 2013 is expected to draw more than 20,000 professionals from five continents to Anaheim, California.
Who will be there?
This event is co-located with SIGGRAPH 2013, and co-sponsored by ACM SIGGRAPH.