By Pritham Marupaka
With the advent of social networks, smartphones and increasingly powerful web services, our digital existence has grown immensely in recent years. From shopping to attending a conference call, technology enables us to connect with the people and resources we need in a matter of seconds. Though we’re more connected than ever before, there has always been a line between our virtual presence and our real existence. Augmented reality (AR) technology aims to blur that line, if not erase it completely.
The current economic situation has made it difficult for people in many professions to find jobs. The computer graphics community is no exception. While the annual SIGGRAPH conference is rife with opportunities for networking and locating job openings in computer graphics, unemployed job seekers are typically in financial flux -- and as a result, may have difficulty affording the cost of registration.
The Symposium on Geometry Processing 2014, a Eurographics symposium in cooperation with ACM SIGGRAPH, will be held from 9-11 July in Cardiff, United Kingdom.
The 7th edition of the event expects to draw conference attendees, exhibition visitors, and exhibitors from over 50 countries worldwide. Computer graphics has constantly been at the forefront of technology development, making significant impacts across the industry by changing the way we think, work, and live.
VIEW Conference is the premiere international event in Italy on Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, Gaming and VFX.
VIEW 2014, from 13th to 17th October in Torino, will continue to focus on exploring the increasingly fluid boundary between real and digital worlds. Through lectures, meetings, tributes, exhibits, screenings and demo presentations VIEW will reveal the new digital frontier sweeping from cinema to architecture, from automotive design to advertisement, from medicine to video games.
Keynote by John Knoll.
To be held in Plzen (Pilsen) close to Praha (Prague), Czech Republic, at the Primavera Hotel and Congress Centrum, in cooperation with the Eurographics Assciation.
Conference Chair: Vaclav Skala, University of West Bohemia, Plzen, Czech Republic
Keynote Speakers: Manuel M. Oliveira, (Universidade Federal do Rio Grande do Sul, Brazil), Tino Weinkauf (Max-Planck-Institut für Informatik Saarbrucken, Germany)
The FMX Conference on Animation, Effects, Games and Transmedia is Europe's most influential conference for digital entertainment where Art, Technology and Business meet. Every year, artists, specialists, scientists, producers and other key people come to FMX to network and to discuss production issues, exciting technologies and new ways of financing and distribution across the industries with an international audience.
Space artist Rick Sternbach has created illustrations, graphic displays and ship designs for some of the most beloved works of science fiction ever produced.