The 38th International Conference And Exhibition on Computer Graphics and Interactive Techniques

Emerging Technologies

Submission Deadline

Friday, 18 February
22:00 UTC/GMT

SIGGRAPH 2011 is looking for hands-on demonstrations that bring home the future of graphics and interactive techniques. Selected Emerging Technologies submissions will showcase the farthest reaching, most innovative, and most creative research in several fields, from displays and input devices to collaborative environments and robotics.

For 2011, in addition to the core Emerging Technologies themes, we are emphasizing technologies that apply to film and game production. This includes all aspects of production from storyboarding to post-production. Examples of Emerging Technologies demos that fit into this category include new modeling interfaces, AR camera rigs, appearance and geometry acquisition systems, and novel motion-capture techniques, to name a few. We encourage submissions of emerging production-technology research from academia and new techniques currently used in game or film studios that address these questions, among others:

  • How will advances in mobile graphics alter the production pipeline?
  • How can new augmented interfaces change filmmaking? 
  • How will social platforms, low-cost production tools, and new distribution methods affect the way we make and play games?
  • What questions are we not asking?

Our goal is to showcase five to 10 demonstrations related to production technology alongside demonstrations of innovative technologies and applications in many fields, including displays; robotics; input devices; interaction techniques; computer vision; sensors; audio; speech; biometrics; wearable computing; information, data, and scientific visualization; biotechnology; graphics; collaborative environments; design; and anything else that will change the way we work, live, and play tomorrow and in the future.

SIGGRAPH 2011 is your opportunity to take a chance and demonstrate your best ideas. It’s our world, our city, our conference, our community, and, in the end, our home. So join the conversation. We’re excited to discover what you’ve been up to!

Submissions are due by 22:00 UTC/GMT, 18 February 2010. Log in to the SIGGRAPH Information System, select "Begin a New Submission", and then select "create" for the General Submission form. You will be asked for:

  • Basic information about your submission (page 1)
  • Permissions (page 2)
  • A presentation format (page 3). To propose an Emerging Technologies project, please select Emerging Technologies as your presentation format. You will then be taken to the forms specific to this presentation format. Please see below for more information about required information and materials for this presentation format.

If your demonstration is an example of film or game production technology check the box labeled "This is an emerging technology for film or game production" on the first page of the Emerging Technologies form. Your submission must include the following materials and information:

  • Basic submission information, including submitter names, affiliations, and contact information, as well as title of the project, a single-sentence summary (50 words or fewer), and a one-paragraph overview that highlights the project's contributions to the SIGGRAPH community (150 words or fewer).
  • One "representative image" suitable for use in the conference web site and promotional materials. See Representative Image Guidelines.
  • A maximum five-minute video file. We only accept uploaded videos in QuickTime MPEG-4 or DivX Version 6 formats, and the file size should not exceed 100 MB. The file must be uploaded using the online submission system.
  • Statement of permissions to use the submitted materials.
  • A 300-word description of your submission to be used on the web site.
  • A one-page abstract describing your work (PDF). The abstract should include what the users will see and experience and what is novel about your work.
  • Submission categories and keywords to help ensure your submission is reviewed and juried appropriately.
  • Date of completion of your work.
  • Size and space requirements.
  • Detailed information on electrical, networking, lighting, and sound requirements.
  • A logistics plan. This plan further describes requirements for your proposed demo. Important details can include unique staging and handling concerns, time required to set up, diagrams for space utilization (including any overhead requirements such as clearances or hanging suspensions), number of people required to set up and/or present, dependency on radio/wireless control elements, or any other aspects of your demo. If in doubt, no detail is too small to include here for conference planners.

Optional: You may also provide the following materials and information:

  • Maximum six supplementary images.
  • Supplementary text document (three pages maximum, PDF). This material can include text and images to help the jury further understand any unique aspects of your proposal beyond the merits of your one-page required abstract. This material is only for optional jury use and might not be reviewed. Critical information for your submission should be included in your one-page abstract.
  • Non-native English speakers may use the English Review Service to help improve the text of submissions. Please note that this process takes time, so plan far ahead.

You are encouraged to simultaneously submit a Talk about your work, on the same general submission form. The Talk proposal may share the abstract and other uploaded materials.

All submitters must complete the Submission and Authorization Agreement (formerly the Acceptance Agreement) before the submission deadline.

Incomplete submissions will not be reviewed or accepted.

Educator’s Resources Submission option. Those submitting content to a SIGGRAPH conference have the option of donating materials of educational value to ACM SIGGRAPH online resources for the benefit of the education community. Learn more

For more information about uploading files for your submission, please see Uploading Files.

For additional submission information, please see Frequently Asked Questions.

A good Emerging Technologies submission proposes something that attendees can interact with in a meaningful way. Projects can be fun, educational, or thought-provoking. Some examples are a new interaction paradigm, a novel physical device, or a different way to experience the world. Since interaction is a key component, it is important that your submission demonstrate how users will interact with your system.

Many otherwise interesting ideas are rejected because the jury can't evaluate the system in action. Simply saying "We present a new interaction paradigm" is not sufficient. Use the required video to show your system working with real users. In particular, if your submission has a physical component, show people actually using it, not a virtual simulation of how you expect users to use it.

Novelty is important in Emerging Technologies submissions, but the jury may accept a high-quality submission even if it has appeared elsewhere. If you have presented your work elsewhere, please be extremely clear about what was presented, where, and when. If your submission has appeared in some form at a previous SIGGRAPH conference, you must clearly document how your current submission differs from the previous one. If the jury feels the submission is too similar to work presented in previous years, it will be rejected.

Jurors are asked to evaluate your submission using four criteria: Concept, Novelty, Interest, and Quality. The final submission score is based on a combination of these factors. For example, a submission that is high quality, has broad appeal, and contains something new is likely to be accepted, while a submission that is incremental, of interest to only a small number of people, and poorly written will probably be rejected.

How exceptional are the ideas, problems, solutions, aesthetics, etc. presented in this submission? How coherently does the submission convey its overall concept? Is the concept similar to existing ones, or does it stand out? This criterion is particularly applicable to submissions that put together existing technologies into a single product (for example, demos, animations, art pieces). Submissions of this type, where the individual technologies are not necessarily new but their combination is, are evaluated on both the final product and how well proposed technologies integrate to meet the desired goals. Many submissions in this area are rejected because they do what existing systems do, and they do not demonstrate that the proposed approach leads to better results.

How new and fresh is this work? Is it a new, ground-breaking approach to an old problem, or is it an existing approach with a slightly new twist? You must first demonstrate to the jury that your work is sufficiently different from existing approaches. Second, you should evaluate you work in the context of other approaches where appropriate: Is it faster? Easier to use? Does it give better results? Is it more accurate? Many submissions are rejected either because the work is too similar to existing work or because the submission materials did not convince the jury that the improvements were substantial enough.

Will conference attendees want to see this? Will it inspire them? Are the results or approach appealing to a broad audience? This is partly a measure of how broad the potential audience is and partly a measure of the overall clarity and novelty of the submission. A submission in a very niche area is more likely to be accepted if the results are exceptionally better than what exists already, or if the proposed solution might be applicable to other areas.

Quality, Craft, and Completeness
This is a measure of how well-written the abstract is and the quality of the supporting materials. The abstract must effectively communicate both the problem and the solution in enough detail and clarity that the jury can evaluate it. You must also convince the jury that your solution works. Many submissions are rejected because, while the problem and solution seemed interesting, the materials did not convince the jury that the solution had actually been implemented and evaluated. If your submission has an animation, simulation, or interactive component, then including a video is essential.

You will be notified of acceptance or rejection of your Emerging Technologies proposal during the week of 11 April.

You will be able to update your basic submission information and any final materials so that it can be included in the conference program and web site. This information needs to be finalized two weeks after acceptance, around 25 April. Please be prepared to deliver your final versions of your information and work on or before that date.

You will be required to prepare and deliver a revised version of your one-page abstract, and you can provide final versions of auxiliary material (if any), to supplement the abstract.

You will be required to have at least one person present at your demo at all times while Emerging Technologies is open. Registration and travel costs are at your own expense, except for the contributors of record, who will receive recognition as specified in the SIGGRAPH 2011 Recognition Policy.

You are expected to bring sufficient personnel to staff the demo throughout the conference.

You are responsible for bringing or shipping any necessary equipment to Vancouver before the conference and for return shipment of the equipment. Some equipment may be rented at the conference.

You must also complete these forms:

• Shipping Information Form
• Equipment Rental Form
• Networking Form
• Insurance Form

18 February
Deadline for all General Submission forms and upload of materials.

18 February - 14 March
Assignment and online review of all General Submissions.

17-20 March
Jury meeting for all General Submissions.

30 March - 13 April
Final selection and scheduling for General Submissions.

14-15 April
Acceptance and scheduling information or rejection notices are sent to all General Submissions submitters.

1 May
Deadline to make any changes to materials for publication, including speakers, short and long descriptions, abstracts, papers, and images.

7-11 August
SIGGRAPH 2011, Vancouver