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Web3D 2018
Tags: conference, Graphics, Sponsored

Web3D Conferences have been an annual event since 1995.

In the early years they were called VRML Symposium, then Web3D Symposium and now Web3D Conference.
It’s a conference on 3D Web Technology addressing an extensive range of research, development, and practice related to Web-based 3D Graphic. It unites researchers, developers, entrepreneurs, experimenters, artists and content creators in a dynamic learning environment. Attendees share and explore methods of using, enhancing and creating new 3D Web and Multimedia technologies.


MIG 2017
Tags: conference, games, Sponsored

Motion plays a crucial role in interactive applications, such as VR, AR, and video games. Characters move around, objects are manipulated or move due to physical constraints, entities are animated, and the camera moves through the scene. Even the motion of the player nowadays is used as input to such interactive systems.


SAP 2017
Tags: conference, Graphics, Sponsored

The ACM Symposium on Applied Perception (ACM SAP) aims to advance and promote research that crosses the boundaries between perception and disciplines such as graphics, visualization, computer vision, haptics and acoustics. These fields can benefit from the exchange of ideas. The scope of the conference includes applications and algorithms in any area of research that incorporates elements of perception and computer science.


Web 3D 2017
Tags: 3D, conference, Sponsored

2017 will be a historic year for 3D on the Web. We are seeing the explosion of WebVR and the potential of WebAR just around the corner. With WebGL now widely supported by default in modern browsers, tools such as X3D, X3DOM, Cobweb, three.js, glTF, and A-Frame VR are allowing nearly anyone to create Web3D content. Commercial game engines such as Unity and Unreal are starting to offer ways to export and publish directly to Web3D.


50 Years of the ACM Turing Award Celebration
Tags: computer science, conference, Sponsored

ACM Turing laureates will join other ACM award recipients and experts in moderated panel discussions exploring how computing has evolved and where the field is headed.


SCF 2017
Tags: computational fabrication, Sponsored, symposium

The Symposium on Computational Fabrication is an interdisciplinary venue that brings together leading experts from academia and industry in the area of computer graphics, geometry processing, mechanical engineering, materials science, architecture, human-computer interaction, robotics, and applied math.


20 Sep 2016
Motion in Games: October 10-12 in San Francisco
Tags: conference, Sponsored

The upcoming ACM SIGGRAPH conference Motion in Games 2016 will take place in San Francisco, California, from October 10-12. Motion in Games brings together researchers from a variety of fields to present their most recent results, initiate collaborations, and contribute to the establishment of new research areas. This year's MIG conference is co-located with the Twelfth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, providing further opportunities for networking.


i3D 2017
Tags: conference, games, Sponsored

2017 is I3D's 31st year since the inaugural workshop in 1986, and the 21st conference (I3D occurred roughly biennially until 2005). More details on prior conferences are available here.


MIG '16
Tags: conference, Sponsored

Games have become a very important medium for education, therapy and entertainment. Motion plays a crucial role in computer games. Characters move around, objects are manipulated or move due to physical constraints, entities are animated, and the camera moves through the scene. Even the motion of the player nowadays is used as input to games.


VRCAI 2016
Tags: conference, Sponsored

The 15th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI 2016) will be held on 3-4 December 2016 in Zhuhai, China. This year, the conference will take place just before SIGGRAPH Asia 2016, which will be held on 5-8 December in Macao. Zhuhai is one of premier tourist destinations and most livable cities in China. It is located on the southern coast of Guangdong province and very close to Hong Kong and Macao.


DigiPro 2016
Tags: conference, Sponsored

The Digital Production Symposium (DigiPro 2016) promotes the sharing of ideas, insights and techniques for the production of top quality digital visual effects and animation.

DigiPro brings together scientists, engineers, artists and producers in a tight-knit environment, working to close the gap between research results and industry needs.


SCA 2016
Tags: conference, Graphics, Sponsored

The Symposium on Computer Animation was established in 2002 to provide a forum where researchers and practioners in computer animation could interact on a smaller and more intimate scale than a conference such as SIGGRAPH or Eurographics.


i3D 2016
Tags: conference, Graphics, Sponsored

For the first time in nine years, I3D will be returning to the greater Seattle area. Hosted by the DigiPen Institute of Technology in Redmond, WA, the conference will run from from February 26 to 28, 2016. Redmond is within a few miles of multiple companies focusing on gaming, VR, computational photography, hardware, mapping, and other areas of applied graphics.


MIG 2015
Tags: games, Sponsored

The 8th International ACM SIGGRAPH Conference on Motion in Games 2015 (MIG 2015) will be held in Lisbon, Portugal. The conference was rescheduled from its original dates and location in 2015 due to safety concerns.


VRCAI 2015
Tags: conference, Sponsored, Virtual Reality

VRCAI is an annual ACM SIGGRAPH-sponsored international conference on virtual reality continuum and its applications. The 14th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry (VRCAI 2015) will take place during October 30th to November 1st in Kobe, co-located with SIGGRAPH Asia 2015.


SIGGRAPH 2017
Tags: conference, Graphics, SIGGRAPH, Sponsored

SIGGRAPH is the world's largest, most influential annual event in computer graphics and interactive techniques. The SIGGRAPH experience encompasses five mind-blowing days of conference content packed with research, demos and screenings of the latest breakthroughs in the field. It also includes three days of exhibits showcasing cutting-edge technology and presentations from industry-leading companies.

SIGGRAPH 2017 will take place from July 30 to August 3, 2017.


SIGGRAPH 2016
Tags: conference, Graphics, SIGGRAPH, Sponsored

SIGGRAPH is the world's largest, most influential annual event in computer graphics and interactive techniques. The SIGGRAPH experience encompasses five mind-blowing days of conference content packed with research, demos and screenings of the latest breakthroughs in the field. It also includes three days of exhibits showcasing cutting-edge technology and presentations from industry-leading companies.

SIGGRAPH 2016 will take place in sunny Anaheim, California, from July 24 to July 28. Join us.


DigiPro 2015
Tags: conference, Sponsored

The Digital Production Symposium (DigiPro 2015) promotes the sharing of ideas, insights and techniques for the production of top quality digital visual effects and animation. DigiPro brings together scientists, engineers, artists and producers in a tight-knit environment, working to close the gap between research results and industry needs.

DigiPro 2015 will be co-located with SIGGRAPH 2015.


Web 3D
Tags: conference, Sponsored

The annual Web3D Conference is a major event which unites researchers, developers, entrepreneurs, experimenters, artists and content creators in a dynamic learning environment. Attendees share and explore methods of using, enhancing and creating new 3D Web and Multimedia technologies such as WebGL, X3D, VRML, Collada, MPEG family, U3D, Java3D and other technologies.


i3D 2015
Tags: conference, games, Sponsored

i3D is the leading conference for real time 3D computer graphics and human interaction.

2015 marks the 29th year since the first conference. This year's event will take place in San Francisco, California from February 27 to March 1, 2015. 

As in 2014, i3D 2015 will be held immediately before the Game Developers Conference (GDC'15) in the Bay Area, which provides an excellent opportunity to attend both conferences and see both research and application in real time 3D computer graphics.


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