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17 Nov 2017
The Fun and Fiery Opening of Thor: Ragnarok
Tags: Animation, Film, Graphics

By Ian Failes. Republished with permission from Spark CG Society.

Thor: Ragnarok opens with Thor (Chris Hemsworth) trapped by the fire demon Surtur. But not for long, as the God of Thunder soon battles the creature (and several others, including a dragon) before escaping back to Asgard.

The exciting sequence was crafted by Method Studios in Vancouver, and Iloura in Sydney. Overall visual effects supervisor Jake Morrison and Method visual effects supervisor Andrew Hellen outline how it was made.


16 Oct 2017
SIGGRAPH Asia Announce Keynotes
Tags: Conferences, Graphics, Keynotes, news

SIGGRAPH Asia- November 27-30, BITEC, Bangkok, Thailand

The region’s best minds in computer graphics and interactive techniques are set to convene in Bangkok, Thailand for the annual SIGGRAPH Asia. Held from 27th to 30th November 2017 at the Bangkok International Trade and Exhibition Centre (BITEC), the 10th edition of SIGGRAPH Asia is expected to attract close to 7,000 attendees from over 60 countries.


07 Sep 2017
Join the GRAPHICS-WORLDWIDE Listserv
Tags: computer graphics, Conferences, Graphics, news

One of the initiatives in the "Grow and Develop an Active CG Community and Idea Marketplace" in the ACM SIGGRAPH Executive Committee's strategic proposal is to create a moderated Graphic listserv where you as a computer graphics professional can learn about graphics-related jobs, meetings, software, news, journals, and conferences.  Please sign up and contribute your job ads and other announcements to the email list so that this email list becomes a useful resource for our community.


GCH '17
Tags: Graphics, workshop

The 15th EUROGRAPHICS Workshop on Graphics and Cultural Heritage (GCH 2017) is organized by the Institute of Computer Graphics and Knowledge Visualization, Graz University of Technology and by Fraunhofer Austria. It aims to foster an international dialogue between ICT experts and CH scientists to advance the understanding of critical requirements for processing, managing, and delivering cultural information to a broad audience.


29 Jul 2017
How Do You Animate an Emoji?
Tags: Animation, Film, Graphics

By Ian Failes. Republished with permission from Spark CG Society.

We’ve all probably sent emojis from our smart phones, in our emails, and in messaging apps. Now Sony Animation has taken us into the animated film world of the ubiquitous ideograms with Tony Leondis’ The Emoji Movie.


effects MTL17
Tags: conference, Graphics, Visual Effects

Effects MTL17 is the 3rd edition of the conference and expo. Following the success of effects MTL16, the 2017 edition returns on September 6th and 7th at the Palais des Congrès de Montréal (QC, Canada). It includes two days of exciting expo, sessions, master classes, job fair, and networking opportunities.


VRST '18
Tags: co-sponsored, conference, Graphics

The ACM Symposium on Virtual Reality Software and Technology (VRST) is an international forum for the exchange of experience and knowledge among researchers and developers concerned with VR/AR software and technology.


UIST '18
Tags: co-sponsored, conference, Graphics

The ACM Symposium on User Interface Software and Technology (UIST) is the premier forum for innovations in Human-Computer Interfaces. Sponsored by ACM Special Interest Groups on Computer-Human Interaction (SIGCHI) and Computer Graphics (SIGGRAPH), UIST brings together people from diverse areas including graphical & web user interfaces, tangible & ubiquitous computing, virtual & augmented reality, multimedia, new input & output devices, and CSCW. The intimate size and intensive program make UIST an ideal opportunity to exchange research results and ideas. 


Web3D 2018
Tags: conference, Graphics, Sponsored

Web3D Conferences have been an annual event since 1995.

In the early years they were called VRML Symposium, then Web3D Symposium and now Web3D Conference.
It’s a conference on 3D Web Technology addressing an extensive range of research, development, and practice related to Web-based 3D Graphic. It unites researchers, developers, entrepreneurs, experimenters, artists and content creators in a dynamic learning environment. Attendees share and explore methods of using, enhancing and creating new 3D Web and Multimedia technologies.


ETRA '18
Tags: co-sponsored, conference, Graphics

The tenth anniversary of the ACM Symposium on Eye Tracking Research & Applications (ETRA 2018) will be held for the first time in Europe! This edition of ETRA will introduce several innovations such as co-located workshops, invited sessions, and a special journal issue based on selected invited papers.


GRAPP '18
Tags: conference, Graphics, in-cooperation

The International Conference on Computer Graphics Theory and Applications aims at becoming a major point of contact between researchers, engineers, and practitioners in Computer Graphics. The conference will be structured along five main tracks, covering different aspects related to Computer Graphics, from Modelling to Rendering, including Animation, Interactive Environments and Social Agents In Computer Graphics.


14 Jul 2017
How Imageworks Pulled Off Homecoming’s Thrilling Climax
Tags: Film, Graphics, vfx

By Ian Failes. Republished with permission from Spark CG Society.

Towards the end of Jon Watts’ "Spider-Man: Homecoming," the newest instalment of the Spider-Man franchise and now part of Marvel’s larger cinematic universe, Peter Parker (Tom Holland) makes a bold choice to try and thwart the efforts of Adrian Toomes (Michael Keaton), who is hell-bent on stealing Avengers weaponry from a plane — mid-flight — as it leaves New York.


CSCS 2017
Tags: automotive, computing, Graphics

Innovation in cars is increasingly - “driven” by new technology from computer science. Examples are abundant: Autonomous driving, assistance system, in-vehicle entertainment, and many others. Cars equipped with such technology are likely to become the next big thing which will result in changes how cars are produced and used but will also influence our future mobility and thus our society. This disruption in automotive industry creates many opportunities but also challenges.


Festivus
Tags: Animation, Graphics, social

Meet & greet and drink & think with fantastic and talented people in our wonderful industry. On the ground floor of The Comedy Pub, 7 Oxendon Street, London, SW1.
 


SIGGRAPH 2018
Tags: conference, Graphics, SIGGRAPH

For more than four decades, SIGGRAPH conferences have been at the center of innovation in computer graphics and interactive techniques. Immerse yourself in a new generation of technology, trends and techniques at SIGGRAPH 2018, which will take place in Vancouver, Canada.


SIGGRAPH Asia 2017
Tags: conference, Graphics, SIGGRAPH

The 10th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia will take place in Bangkok, Thailand, from 27 – 30 November 2017. The annual event, which rotates around the Asian region, attracts the most respected technical and creative people from all over the world who are excited by research, science, art, animation, gaming, interactivity, education and emerging technologies.


SAP 2017
Tags: conference, Graphics, Sponsored

The ACM Symposium on Applied Perception (ACM SAP) aims to advance and promote research that crosses the boundaries between perception and disciplines such as graphics, visualization, computer vision, haptics and acoustics. These fields can benefit from the exchange of ideas. The scope of the conference includes applications and algorithms in any area of research that incorporates elements of perception and computer science.


CGI 2017
Tags: conference, Graphics, in-cooperation

Computer Graphics International is one of the oldest international annual conferences in Computer Graphics and one of the most important ones worldwide, founded by the Computer Graphics Society (CGS). It is a yearly meeting where academics present their latest algorithms, models and technologies, and explore new trends and ideas on various computer graphics topics.


Graphics Interface 2017
Tags: conference, Graphics, in-cooperation

Graphics Interface (GI) is an annual international conference devoted to computer graphics and human-computer interaction (HCI). With a graphics track and an HCI track having equal weights in the conference, GI offers a unique venue for a meeting of minds working on computer graphics and interactive techniques. GI is the longest running conference in the field (the first conference was held in 1969), consistently attracting high-quality submissions from graphics, HCI, as well as visualization.


SCCG 2017
Tags: conference, Graphics, in-cooperation

This event is probably the oldest regular annual meeting of Computer Graphics community in Central Europe.

The Spring Conference on Computer Graphics attempts to cover all interesting projects from computer graphics, image processing and applications. The philosophy of SCCG is to put together top experts with young researchers in CG and to support a good communication channel for East-West exchange of prospective ideas.


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