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ETRA 2016
Tags: co-sponsored, conference, Graphics

ETRA 2016 will be the ninth biennial symposium in a series that focuses on all aspects of eye movement research across a wide range of disciplines. The goal of ETRA is to bring together computer scientists, engineers and behavioral scientists in support of a common vision of moving eye tracking research and its application forward, and expanding its impact.

ETRA 2016 will be held at the Francis Marion Hotel in Charleston, SC, USA.


i3D 2016
Tags: conference, Graphics, Sponsored

For the first time in nine years, I3D will be returning to the greater Seattle area. Hosted by the DigiPen Institute of Technology in Redmond, WA, the conference will run from from February 26 to 28, 2016. Redmond is within a few miles of multiple companies focusing on gaming, VR, computational photography, hardware, mapping, and other areas of applied graphics.


ACM SIGSPATIAL 2015
Tags: conference, GIS

The ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems 2015 (ACM SIGSPATIAL 2015) is the twenty-third event in a series of symposia and workshops that began in 1993 with the aim of bringing together researchers, developers, users, and practitioners in relation to novel systems based on geo-spatial data and knowledge, and fostering interdisciplinary discussions and research in all aspects of geographic information systems.


VRCAI 2015
Tags: conference, Sponsored, Virtual Reality

VRCAI is an annual ACM SIGGRAPH-sponsored international conference on virtual reality continuum and its applications. The 14th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry (VRCAI 2015) will take place during October 30th to November 1st in Kobe, co-located with SIGGRAPH Asia 2015.


GD/SPM 15
Tags: conference, Graphics, Modeling

The SIAM Special Interest Activity Group on Geometric Design and the Symposium on Solid and Physical Modeling have a shared heritage dating back to the early 1980s. This biennial joint conference (started in 2009) represents a historic union of these communities, their rich academic and industrial histories, as well as the common intellectual themes that continue to move them forward.


Cyberworlds 2015
Tags: conference, games, Virtual Reality

Created intentionally or spontaneously, cyberworlds are information spaces and communities that immensely augment the way we interact, participate in business and receive information throughout the world. Cyberworlds seriously impact our lives and the evolution of the world economy by taking such forms as social networking services, 3D shared virtual communities and massively multiplayer online role-playing games.

The 2015 International Conference on Cyberworlds will address a wide range of research and development topics, including but not limited to:


SIGGRAPH 2017
Tags: conference, Graphics, SIGGRAPH, Sponsored

SIGGRAPH is the world's largest, most influential annual event in computer graphics and interactive techniques. The SIGGRAPH experience encompasses five mind-blowing days of conference content packed with research, demos and screenings of the latest breakthroughs in the field. It also includes three days of exhibits showcasing cutting-edge technology and presentations from industry-leading companies.

SIGGRAPH 2017 will take place from July 30 to August 3, 2017.


HCI-Europe 2016
Tags: conference, Graphics, Visualization

The HCI-Europe conferences have its roots in the WSCG conferences (http://www.wscg.eu) held since 1992 in Plzen, Czech Republic every year, with special HCI sessions oriented to Computer Graphics, Visualization and Computer Vision. Due to growing demand in Human Computer Interfaces, it was decided to initiate HCI-Europe conferences as independent conferences.


GraVisMa 2016
Tags: conference, Graphics

The GraVisMa conferences have roots in the WSCG conferences (http://www.wscg.eu) held since 1992 in Plzen, Czech Republic every year, with special sessions oriented to Computer Graphics, Visualization and Computer Vision and Applied Mathematics.


WSCG 2016
Tags: conference, Graphics

WSCG is for researchers, educators, students and computer science practitioners using computer graphics, computer vision, image processing, pattern recognition, data visualization and multimedia systems, CAD and GIS systems, animation and virtual reality and others related fields -- including educational aspects.


NextMed MMVR22
Tags: conference, medicine, Virtual Reality

In 1992, Medicine Meets Virtual Reality first presented a daring vision of patient care and medical education transformed by computer technology. The evolving NextMed / MMVR continues to engage researchers committed to intelligent healthcare—engineers, physicians, scientists, educators, students, industry, military, and futurists—with its creative mix of unorthodox thinking and validated investigation.

The 22nd conference has solicited presentations on:


VISIGRAPP 2016
Tags: conference, Graphics, Imaging

The purpose of VISIGRAPP is to bring together researchers and practitioners interested in both theoretical advances and applications of computer vision, computer graphics and information visualization. VISIGRAPP is composed of three co-located conferences, each specialized in at least one of the aforementioned main knowledge areas.


ICPRAM 2016
Tags: conference, Graphics

The International Conference on Pattern Recognition Applications and Methods would like to become a major point of contact between researchers, engineers and practitioners on the areas of Pattern Recognition, both from theoretical and application perspectives.

Contributions describing applications of Pattern Recognition techniques to real-world problems, interdisciplinary research, experimental and/or theoretical studies yielding new insights that advance Pattern Recognition methods are especially encouraged.


VIEW Conference
Tags: conference, Graphics

The VIEW Conference has recently announced its lineup of keynote addresses and programming for its 2015 edition, set for Oct. 19-23 in Turin, Italy. The lineup features an impressive array of animation and visual-effects speakers and projects.

The keynotes include:


RDINIDR 2015
Tags: conference, Imaging, robotics

In the last years, a myriad of notions stemming from the sciences have been used in an incorrect way for mercantilist purposes. We have an example in the wide context of the user experience design, human-robot interaction, human-computer interaction, human-computer communication, human-computer interfaces, etc. with the notion of interdisciplinarity when in fact there are cases in which we should speak of transdisciplinarity or multidisciplinarity. Evidently three notions which are not synonymous between themselves.


IPCTIIC 2015
Tags: conference, Interactive Technology

In this conference we will find the intersection of the formal and factual sciences aimed at human-computer interaction, telecommunications, informatics and scientific information. The goal is to know the latest breakthroughs and the immediate trends, and also in the long term, of each one of the disciplines that make up the sets of the areas of knowledge we approach.


ADNTIIC 2015
Tags: conference, Interactive Technology

The user interface is the environment par excellence where the latest breakthroughs in the formal and factual sciences converge. In the design of the current and future interactive systems, the presentation of the content on the screen is the key to the success of the rest of the components which make up an avant-garde computer science structure.


SIGGRAPH 2016
Tags: conference, Graphics, SIGGRAPH, Sponsored

SIGGRAPH is the world's largest, most influential annual event in computer graphics and interactive techniques. The SIGGRAPH experience encompasses five mind-blowing days of conference content packed with research, demos and screenings of the latest breakthroughs in the field. It also includes three days of exhibits showcasing cutting-edge technology and presentations from industry-leading companies.

SIGGRAPH 2016 will take place in sunny Anaheim, California, from July 24 to July 28. Join us.


11 Aug 2015
Looking for SIGGRAPH 2015 Conference Content?
Tags: conference, SIGGRAPH

SIGGRAPH content is freely available in the ACM Digital Library for two weeks before the conference begins, until a week after its conclusion. After the four week "free look" period, SIGGRAPH content can still be accessed at no cost through special links found only on SIGGRAPH.org. Note that ACM SIGGRAPH members always have access to SIGGRAPH content and ACM SIGGRAPH-sponsored content in the ACM Digital Library.


09 Aug 2015
Six Things You Didn't Know About SIGGRAPH 2015
Tags: conference, SIGGRAPH

1. You can reserve virtual reality experiences ahead of time.

Jump to the front of the line by reserving time slots in advance for the mind-blowing virtual and augmented reality experiences at SIGGRAPH 2015. Anticipated to be one of the most popular features of this year's conference, the VR Village offers stand-up and sit-down VR, tabletop AR, nomadic VR (untethered head-mounted displays or AR), full-dome cinema and live performances and demos in a 360-degree immersion dome.


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