Call for Papers – CASA 2018 in Beijing, China

The 31th International Conference on Computer Animation and Social Agents (CASA 2018) will be held on May 21-23, 2018 in Beijing, China.
The conference is organized by State Key Laboratory of Computer Science (SKLCS), Institute of Software, Chinese Academy of Sciences,
in cooperation with ACM-SIGGRAPH, under guidance of the Computer Graphics Society (CGS).

CASA was founded in 1988 in Geneva, Switzerland, and it is the oldest international conference in computer animation and social agents
in the world. In the last ten years, CASA was held in Korea (2008), Netherlands (2009), France (2010), China (2011), Singapore (2012),
Turkey (2013), United States (2014), Singapore (2015), Switzerland (2016) and Korea (2017).

We invite submissions of research full papers, short papers, and posters on a broad range of topics, including but not limited to
Computer Animation, Embodied Agents, Social Agents, Virtual and Augmented Reality, and Visualization (see below for a detailed list).

For more information, please visit CASA 2018 website

28 accepted full papers will be recommended to publish in a special issue of the Computer Animation and Virtual Worlds Journal
published by Wiley (CAVW). The short papers and posters will be published in the ACM digital library. All submissions will be
reviewed via a double-blind review process.


Full papers (10 pages)
Submission Deadline: Feb. 2, 2018
Notification of Acceptance: Mar. 2, 2018
Camera Ready: Mar. 15, 2018

Short papers (4~6 pages) and Posters (1 page)
Submission Deadline: Mar. 20, 2018
Notification of Acceptance: Apr. 1, 2018
Camera Ready: Apr. 10, 2018

Conference co-chairs
Nadia Magnenat Thalmann, MIRALab, University of Geneva, Switzerland and NTU, Singapore
Enhua Wu, ISCAS and University of Macau, China

Program co-chairs
Daniel Thalmann, EPFL, Switzerland
Leonid Sigal, University of British Columbia, Canada
Wencheng Wang, ISCAS, China

Workshop chair
Hui Chen, ISCSA, China

Publicity chair
Hanqiu Sun, Chinese University of Hong Kong

SCOPE AND LIST OF TOPICS CASA invites submissions on a broad range of topics, including but not limited to:

Computer Animation

  • Motion Control
  • Motion Capture & Retargeting
  • Path Planning
  • Physics-based Animation
  • Vision-based Techniques
  • Behavioral Animation
  • Artificial Life
  • Deformation
  • Facial Animation
  • Image-based Animation
  • Multi-Scale Models
  • Knowledge-based Animation

Social Agents

  • Social Agents and Avatars
  • Emotion and Personality
  • Virtual Humans
  • Autonomous Actors
  • AI-based Animation
  • Social and Conversational Agents
  • Inter-Agent Communication
  • Social Behavior
  • Crowd Simulation
  • Machine learning

Other Related Topics

  • Animation Compression and Transmission
  • Semantics and Ontologies
  • Anthropometric Virtual Human Models
  • Acquisition and Reconstruction from Big Data
  • Cultural Heritage Applications
  • 3D Physiological Humans
  • 3D Telepresence
  • Augmented Reality and Virtual Reality
  • Social Robots
  • Deep Learning methods