Exhibitor Tech Talks

square Full Conference circle Full Conference One-Day triangle Basic Conference
Exhibits Only    

Going Procedural With Houdini

Side Effects Software Inc.
Thursday, 17 December | 9:00 AM - 11:00 AM | Exhibition Hall B, Tech Talks Room 1
Presented in English

What's New With Pixar's Core Rendering Technology: RenderMan

Pixar Animation Studios
Thursday, 17 December | 11:30 AM - 12:45 PM | Exhibition Hall B, Tech Talks Room 1
Presented in English

When Physics Simulation Turns Into Art
物理シミュレーションがアートになる時代

Phyzios, Inc.
Thursday, 17 December | 11:30 AM - 12:45 PM | Exhibition Hall B, Tech Talks Room 2
(Presented in Japanese and English、逐次通訳による日英同時発表)

The Past, Present, and Future of Previsualization
プリビジュアライゼーション(プリビズ)の過去、現在、未来

IMAGICA + The Third Floor
Thursday, 17 December | 1:30 PM - 2:45 PM | Exhibition Hall B, Tech Talks Room 1
Presented in English and Japanese 英語・日本語両方での発表

Rasterization on Larrabee: A First Look at Larrebee New Instructions (LRBni) in Action
Rasterization on Larrabee: A First Look at Larrebee New Instructions (LRBni) in Action

Intel Japan K.K.
Thursday, 17 December | 3:15 PM - 5:00 PM | Exhibition Hall B, Tech Talks Room 1
Presented in Japanese 日本語での発表

Integrating CUDA Into a Visual-Effects Pipeline
特殊効果パイプラインにCUDAを活用する

NVIDIA GK
Thursday, 17 December | 3:30 PM - 5:00 PM | Exhibition Hall B, Tech Talks Room 2
Presented in English and Japanese 英語・日本語両方での発表

Going Procedural With Houdini

Side Effects Software Inc.
Friday, 18 December | 9:00 AM - 11:00 AM | Exhibition Hall B, Tech Talks Room 1
Presented in English

Ct Technology: High-Productivity Throughput Computing on Multicore and Manycore Processors

Intel Corporation
Friday, 18 December | 11:15 AM - 1:00 PM | Exhibition Hall B, Tech Talks Room 1
Presented in English

SIMD Programming with Larrabee: A Second Look at the Larrabee New Instructions (LRBni) in Action
SIMD Programming with Larrabee: A Second Look at the Larrabee New Instructions (LRBni) in Action

Intel Japan K.K.
Friday, 18 December | 1:15 PM - 3:00 PM | Exhibition Hall B, Tech Talks Room 1
(Presented in Japanese 日本語での発表)

Behind the Technology, Tools, and Talent of Lucasfilm Animation Singapore

Lucasfilm Animation Company Singapore B.V.
Friday, 18 December | 1:30 PM - 2:45 PM | Exhibition Hall B, Tech Talks Room 2
Presented in English

『Designing Human-Robot Interaction:人とロボットの関係性の中に発現する知能』

経済産業省
Friday, 18 December | 3:15 PM - 5:00 PM | Exhibition Hall B, Tech Talks Room 2
日本語のみでの発表

What's New With Pixar's Core Rendering Technology: RenderMan

Pixar Animation Studios
Friday, 18 December | 3:30 PM - 4:45 PM | Exhibition Hall B, Tech Talks Room 1
Presented in English

『若者は本当にロボットに人生を懸ける意義があるのか?!』

経済産業省
Saturday, 19 December | 11:15 AM - 1:00 PM | Exhibition Hall B, Tech Talks Room 1
日本語のみでの発表

Bringing Interactive Realism to Your Applications 
インタラクティブなリアリズムを持つアプリケーションを構築する

NVIDIA GK
Saturday, 19 December | 11:30 AM - 1:00 PM | Exhibition Hall B, Tech Talks Room 2
Presented in English and Japanese 英語・日本語両方での発表