Technical Papers

Computational Imagery

Saturday, 18 December | 9:00 AM - 10:45 AM | Room E1-E4

Presented in Korean / 한국어로 발표 됨

Session Chair

Kiriakos Kutulakos

TOG Article: 170

Computational Highlight Holography

Computational highlight holography converts 3D models into mechanical "holograms". Small grooves are milled into a surface, and each produces a reflected or refracted highlight that moves with correct binocular and motion parallax.

Christian Regg
ETH Zürich and Disney Research Zürich

Szymon Rusinkiewicz
Princeton University

Wojciech Matusik
Disney Research Zürich

Markus Gross
ETH Zürich and Disney Research Zürich

TOG Article: 171

Optimizing Continuity in Multiscale Imagery

A method for creation of visually smooth mipmap pyramids from imagery at several scales introduces techniques to reduce ghosting and blurring, and demonstrates continuous zooms from space to ground level.

Charles Han
Columbia University

Hugues Hoppe
Microsoft Research

TOG Article: 172

Axial-Cones: Modeling Spherical Catadioptric Cameras for Wide-Angle Light Field Rendering

This novel geometric ray modeling for non-central spherical catadioptric cameras allows fast and exact wide-FOV lightfield rendering. The method enables perspective algorithms to be directly applied to catadioptric cameras.

Yuichi Taguchi
Mitsubishi Electric Research Laboratories

Amit Agrawal
Mitsubishi Electric Research Laboratories

Ashok Veeraraghavan
Mitsubishi Electric Research Laboratories

Srikumar Ramalingam
Mitsubishi Electric Research Laboratories

Ramesh Raskar
MIT Media Lab

TOG Article: 172a

Computational Rephotography

A real-time estimation and visualization technique that helps users match the viewpoint of a reference photograph. Users can reach the desired viewpoint by following this visualization technique at capture time.

Soonmin Bae
Samsung Techwin

Aseem Agarwala
Adobe Systems, Inc.

Frédo Durand
Massachusetts Institute of Technology