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Technical Papers Preview Video

3D is Fun

Saturday, 19 December | 7:30 AM - 9:15 AM | Room 301/302

Session Chair

Eugene Zhang

TOG article 156

Shadow Art

Computational tools for creation of shadow art allowing the user to directly specify the desired shadows using a set of binary images and corresponding projection information.

Niloy J. Mitra
IIT Delhi / KAUST

Mark Pauly 
ETH Zürich
TOG article 157

3D Polyomino Puzzle

A computer-aided geometric design approach to realize a new genre of 3D puzzle, namely the 3D Polyomino puzzle

Kui Yip Lo 
Hong Kong University of Science and Technology

Chi-Wing Fu 
Nanyang Technological University

Hongwei Li 
Hong Kong University of Science and Technology
TOG article 158

The Graph Camera

A flexible framework for designing and rendering seamless multiperspective images of virtual and real-world 3D scenes.

Voicu Popescu 
Paul Rosen 
Nicoletta Adamo-Villani 
Purdue University
TOG article 159

BiDi Screen: A Thin, Depth-Sensing LCD for 3D Interaction Using Light Fields

The BiDi screen supports 3D gestures on a flat LCD screen by making embedded optical sensors angularly sensitive. It supports on-screen multi-touch and off-screen hover-based gestures.

Matthew Hirsch 
MIT Media Lab

Douglas Lanman
Brown University

Henry Holtzman 
Ramesh Raskar 
MIT Media Lab