Production Session 1: Pipeline

Thursday, 17 December | 5:30 AM - 7:15 AM | Room 303/304

Session Chair

Jun Saito

Rich Background for Cel Animation

This sketch demonstrates seamless merger of cel animation and 3D CG scenes for a huge amount of animated objects.

Yosuke Katsura
Ken Anjyo 
OLM Digital Inc.

Hair Effects Factory Within a Digital Hair Production Pipeline

One unique module in this hair pipeline is the “effects factory”, which allows an arbitrary number of procedurally generated geometric effects to be applied directly to the final hairs.

Armin Bruderlin 
François Chardavoine 
Sony Pictures Imaegworks

Pipeline and Workflow Improvement with Custom Tools for “9”

Starz Animation's pipeline improvements for creating a high-quality feature-length animation. For production of "9," the studio developed custom tools especially with regard to lighting and rendering.

Tatsuya Nakamura 
Daniel Lee 
Matthew Collie 
Tod Baudais 
Starz Animation

Earthquake! Building a Pipeline to Destroy Los Angeles in "2012"

A city-destroying multi OS, multi-application, database-driven asset pipeline.

Haarm-Pieter Duiker 
Rito Trevino 
Osiris Perez 
Masuo Suzuki 
Digital Domain