Education Workshops

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Mime and Physical Theater Workshop for CG Animators and Directors

Thursday, 17 December | 10:45 AM - 2:30 PM | Room 416/417

Mime uses simple, logical rules to create illusions of objects, space, and weight, which are all important in 3D animation. This workshop, which has been presented for major game developers and schools since 1998, is designed to help animators and other 3D specialists improve their character-creation skills. It also introduces some drama exercises, such as “Status”, which is one of the most effective exercises for understanding how to create drama by focusing on a character’s time and space.

Instructor(s)

Shigeru Araki Actvirt Co. LLC

Instructor Bio(s)

Shigeru Araki In the 1990s, Shigeru Araki was a freelance mime performer and actor in London before he began his career in the game industry. He was an animation supervisor at United Game Artists (Sega), art lead at Microsoft Game Studio Japan, and a lecturer in the Faculty of Information Technology, Kanagawa Institute of Technology before he established Actvirt Co. LLC in 2006. He has presented courses and workshops on mime and animation to international audiences in Japan and Europe, produced a DVD guide for CG animators (Shigeru Araki`s Animation Science), and published a book on character development (Book of Moving Characters, 2005).