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The VFX of Chappie
Tags: chapters, Film, Visual Effects

Vancouver ACM SIGGRAPH is excited to announce a wonderful panel presentation on the VFX of Chappie on Wednesday, May 20, 2015.


High Performance Computing in Computer Graphics
Tags: chapters, Graphics

Continuing with our recent focus on the technical side of computer graphics, the Toronto ACM SIGGRAPH Chapter is delighted to invite you to our next event, focused on high-performance computing (HPC). We are excited to present an amazing lineup of speakers from our local community: AJ Guillon, German Andryeyev, and Ned Nedialkov!


Berkeley ACM SIGGRAPH's LAIKA Visit and Reel Review
Tags: chapters, Student

Dave Vandervoort and Anna Kvorning will be coming to visit from LAIKA on March 2nd. This a recruiting event and they will be reviewing reels. An application form for students to send in their work ahead of time is available, as they will be reviewing most of the reels before the event.


BYOA With Paris ACM SIGGRAPH
Tags: Animation, chapters

A monthly event hosted by the Paris chapter of ACM SIGGRAPH where everyone is welcome: students, amateurs and experienced animators alike. Attendees can bring animation on a laptop or drive in a format readable by VLC player, and it will be viewed in an informal setting with feedback from experienced animators. People interested in meeting members of the Paris animation community and sharing a drink are also welcome. The event is free and showing animation is not required.

Location: Patricks Green Balloon, 33 Rue de Montreuil, 75011 Paris

Time: 8:00 pm - 11:00 pm


10 Feb 2015
Virtual Reality That Reacts to Your Thoughts
Tags: chapters, Student
By Kristy Barkan

04 Feb 2015
London ACM SIGGRAPH Hosts a Flurry of CG Events
Tags: chapters, Graphics

Since its refounding last summer, the London Chapter of ACM SIGGRAPH has hit the ground running, hosting at least one computer graphics event every month. The events have been well attended, and open to anyone and everyone in the London computer graphics community. With a mission to promote, inform and connect the London CG community, London ACM SIGGRAPH is emerging as an exceptional addition to the ACM SIGGRAPH family.


Big Hero 6 Character Design & Development Panel
Tags: Animation, chapters

Join Character Design Supervisor, Bill Schwab and Character CG Supervisor, Carlos Cabral as they share the art, process and innovation of "Big Hero 6” an action-packed comedy-adventure about robotics prodigy Hiro Hamada, who learns to harness his genius—thanks to his brilliant brother Tadashi and their like-minded friends: adrenaline junkie Go Go Tomago, neatnik Wasabi chemistry whiz Honey Lemon and fanboy Fred.


29 Jan 2015
Big Hero 6 Character Design & Development Panel in NYC
Tags: Animation, chapters

Source: NYC ACM SIGGRAPH

NYC ACM SIGGRAPH and NYIT's Fine Arts Department are proud to announce . . .

On Tuesday, February 3, 2015, at 7:00PM, in NYIT's Auditorium On Broadway, Walt Disney Animation Studios will present "Big Hero 6: The Art of Character Design and Development."


Global Game Jam Boca Raton
Tags: chapters, games

The Fort Lauderdale ACM SIGGRAPH and Florida Game Developers Association will be co-hosting this year’s 48-hour Global Game Jam at the Digital Media Arts College from January 23 to 25, 2015.

The Game Jam is open to everyone interested in creating games: beginners, hobbyists and professional game developer are all welcome. Any type of game can be created at the Jam, and no one is limited to just creating video games.


24 Nov 2014
USC Student Chapter to Attend SIGGRAPH 2015 in Force
Tags: chapters, SIGGRAPH, Volunteer

Members of the newly-launched USC ACM SIGGRAPH Student Chapter are particularly well positioned to volunteer for SIGGRAPH 2015. Literally. The University of Southern California is just two miles from the Los Angeles Convention Center, which will host SIGGRAPH 2015 -- the world's largest international conference on computer graphics and interactive techniques -- from August 9 to 13, 2015. 


20 Nov 2014
Newly Formed Tehran ACM SIGGRAPH Chapter Flourishes
Tags: chapters, SIGGRAPH

It's becoming evident that Tehran, Iran, has a vibrant computer graphics community. The Tehran ACM SIGGRAPH Professional Chapter, founded in the spring of 2014, is already hosting events that draw crowds of attendees.


30 Oct 2014
Learn About ACM SIGGRAPH Chapters at SIGGRAPH Asia
Tags: chapters, conference, SIGGRAPH

Are you excited about SIGGRAPH Asia and computer graphics? Don't want to wait until the next conference to get your CG fix? Then consider joining your local ACM SIGGRAPH chapter!


PIXELvienna 9
Tags: chapters, conference, Graphics

PIXELvienna is the Annual Austrian Computer Graphics and Animation Conference taking place in the beautiful setting of the Austrian Academy of Sciences in Vienna.


Demo Reel/Portfolio Review Night
Tags: Animation, chapters

Join the Washington, DC Chapter of ACM SIGGRAPH for its annual demo reel/portfolio review night. The group will be reviewing demo reels and portfolios and take part in an open discussion and review of what works and what doesn’t when it comes to the one thing that shows your skill, talent, and experience… your demo reel or portfolio. If you don’t have a reel yet, just come over and enjoy networking with other like-minded individuals.


Bring Your Own Animation
Tags: Animation, chapters

BYOA ( Bring Your Own Animation) is a recurring event hosted by the Paris Chapter of ACM SIGGRAPH on the second Thursday of each month. Meet and chat with animation pros and show your work in a completely informal setting. The event is free and open to everyone. Bring your animations on a computer or a drive or a USB key into a format readable by VLC player. If you don't have anything to show, feel free to attend just to meet the community and have a drink!


Creating the Amazon in Rio 2
Tags: Animation, chapters

Building one tree in a CG environment can be an interesting story to tell, but creating the Amazon Jungle in "Rio2" is a much larger tale. In order to bring this massive jungle to the screen, the Blue Sky team had to consider the overall scale, diversity of plants and trees, density of assets on the ground and in the treetops and choreography of moving cameras in order to give the audience the feeling of birds in flight with unparalleled views of the worlds most unique ecosystem.


SIGGRAPH 2014 Electronic Theater Showing
Tags: Animation, chapters

The Los Angeles ACM SIGGRAPH Chapter, in cooperation with Walt Disney Feature Animation, will present a screening of the SIGGRAPH 2014 Computer Animation Festival on Tuesday, October 21. The SIGGRAPH 2014 Computer Animation Festival is an internationally recognized, jury-selected roster of 30 short films from around the world. The films were selected for their outstanding achievements in time-based art, scientific visualization, visual effects, real-time graphics or narrative.


Gameful Design
Tags: chapters, games

A panel on "gameful design" -- what it is, and how it can help you develop business models, support innovation, benfit society and more. The panel is sponsored by the San Diego Chapter of ACM SIGGRAPH.

Admission is $5.


How to Build a Good Light Field Camera
Tags: chapters, Technology

This talk by Chia-Kai Liang, PhD (Architect, Computational Photography at Lytro, Inc.) will describe a light transport framework for understanding the fundamental limits of light field camera resolution. The new framework includes many factors that were not included in existing models. For example, he shows that the 4D spatial-angular sensitivity profile of the photosensor must be considered in the performance analysis. The new framework is used to make many predictions that are closer to the observations and contradict existing models.


17 Sep 2014
Munich Chapter Launch Event with Paul Debevec
Tags: chapters, Graphics, Visual Effects

The brand-new Munich ACM SIGGRAPH chapter will be celebrating its launch in style on Sunday, 21 September, with a talk from computer graphics veteran Paul Debevec. Debevec is the Former Vice President of ACM SIGGRAPH, and is widely recognized as a leader in the field for his impactful research in photorealistic image capture and rendering. 


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