Creative Applications Lab: The Digital Cafe Committee
Conference Site Index Main
Applications Lab: The Digital Cafe
Hands-on, up-close interaction with the people and techniques presented in Papers, Panels, Courses, Sketches & Applications, Electronic Schoolhouse and Art Gallery: technOasis. Attendees applied their new knowledge and skills, shared insights and interests with other attendees, and talked with speakers and presenters in informal breakout sessions.
2 2D and 3D Image Registration and Image Warping
3 Java Advanced Imaging Tutorial
4 Model Building Techniques Demonstration
8 Case Study: Scanning Michelangelo's Florentine Pietá
12 Lighting and Shading Techniques for Interactive Applications
14 From Concept to Creation
17 Image Processing for an Impressionist Effect
19 3D Computer Animation Workshop
21 Internetworked Graphics: Capture the Flag with DIS-Java-VRML
23 Virtual Worlds/Real Sounds
26 Fractal Terrain Models in Bryce 4.0
26 Procedural Volumetric Clouds
29 Advanced Graphics Programming Techniques using OpenGL
30 An Interactive Introduction to OpenGL Programming
ArtDefo: Accurate Real Time Deformable Objects
Creating a Live Broadcast from a Virtual Environment
Interactive Motion Editing System
Real-time Acoustic Modeling for Distributed Virtual Environments
Realistic, Hardware-Accelerated Shading and Lighting
Rendering with Concentric Mosaics
Six Degrees-of-Freedom Haptic Rendering Using Voxel Sampling
Stable Fluids
Teddy: A Sketching Interface for 3D Freeform Design
The VolumePro Real-Time Ray-Casting System
Tracing Ray Differentials Demonstration
SoftScene Automated 3D Camera Tracking/3D Modeling System
Sketches & Applications
3D Facial Reconstruction and Visualization of Ancient Egyptian Mummies Using Spiral CT Data
An Interface for Transcribing American Sign Language
Computer Animation of Bird Flight
Hyper 3D Paintings in QuickTime VR
Image Re-Composer
Interactive Insertion of Synthetic Objects into a Video Stream
LiveWeb: Visualizing Live User Activities on Web
Modeling HIV
Notes on Non-Periodic Tiling Patterns
OpenGL Texture-Mapping With Very Large Datasets and Multi-Resolution Tiles
Pequot Museum Interactives
Phene-: Creating a Digital Chimera
Physically-based Anatomic Modeling for Construction of Musculoskeletal Systems
Prototype System of Mutual Telexistence
Real-Time Translation of Human Motion from Video to Animation
SaltoArte: Explorations in Spatial Interactive Multimedia
The Holodeck Interactive Ray Cache
The Nature of Noise
Virtual Music Reproduction
WorldBoard: Demonstrations and Mini Workshop on Authoring
Electronic Schoolhouse
The Atmosphere: Incorporating Interactive Multimedia into the Classroom
Education Delivered Through Story-telling using Virtual Reality
FELIX 3D Display: A Tool for Volumetric Imaging
Students Projects in Rhino
The Interactive Learning Environment Project
Why is the Mona Lisa Smiling?
Art Gallery: technOasis
Chaos Revenge
Emerging Structures in Artificial Societies
Photoshop Tricks: Jewel-Like Patterns
Trnava Synagogue: Development of a Composited Memory

SIGGRAPH 99 Contact Us Site Index Main