Course 9

 Introduction to VRML

API Full Day | Beginning

Attendees learn how to use VRML (the Virtual Reality Modeling Language) to author their own 3D virtual worlds on the World Wide Web. Topics include the syntax of VRML, typical usage patterns, how to avoid common mistakes, animation and scene design technique, and tricks for increasing performances and realism.

Who Should Attend
This course assumes a basic understanding of computers and algebra as well as a beginning-level understanding of 3D graphics concepts, such as that obtained via the SIGGRAPH beginning graphics course. No programming or advanced math background is required.

David Nadeau
San Diego Supercomputer Center

Mike Heck
Template Graphics Software, Inc.

John Moreland
David Nadeau
San Diego Supercomputer Center