Course 18

 Beyond Bottlenecks and Roadblocks: Internetworked Computer Graphics

Full Day | Beginning

Although networking and computer graphics are considered distinct disciplines, they have begun to converge. For example, graphics and networking must be considered together when using 3D for collaborative explorations, information visualization, and large-scale virtual environments. This course presents an introduction to networking concepts for using and developing interactive Internet-based graphics applications.

Software and tools associated with the Multicast Backbone (MBone), hypertext transfer protocol (http), and the Virtual Reality Modeling Language (VRML) are demonstrated. A collaborative remote design project is presented as a case study. The course also includes first-hand examples of the capabilities and tradeoffs involved when interactive 3D graphics are combined with the World Wide Web and live information streams across the Internet.


Who Should Attend
Computer graphics users interested in understanding networking and graphics integration issues.

Theresa-Marie Rhyne
Lockheed Martin/US EPA Scientific Visualization Center

Bob Barton
Mike Macedonia
Fraunhofer Center for Research in Computer Graphics

Don Brutzman
Naval Postgraduate School

Theresa-Marie Rhyne
Lockheed Martin/US EPA Scientific Visualization Center