Course 17

 Virtual Humans: Behaviors and Physics, Acting, and Reacting

Animation & Special Effects Full Day | Intermediate

This course is intended to demonstrate the state of the art in motion synthesis for virtual humans. It covers the essential elements for interactive and real-time (synthesized, non-captured) animation via behavior, physics, signal processing, scripting, and reactive techniques.

Who Should Attend
Animators, managers, software developers, students, and scientists interested in synthesizing human motions in real time.

Norman Badler
University of Pennsylvania

Norman Badler
University of Pennsylvania

Armin Bruderlin
ATR Media Integration & Communications Research Lab

Athomas Goldberg
Media Research Laboratory

Dimitris Metaxas
University of Pennsylvania Media Research Laboratory