The Sandbox

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Special Thanks & Acknowledgements

Room 334 Lobby  

Monday, 3 August 9 am - 6 pm
Tuesday, 4 August 9 am - 6 pm
Wednesday, 5 August 9 am - 6 pm
Thursday, 6 August 9 am - 6 pm
Friday, 7 August 9 am - noon

Starting in 2009, SIGGRAPH is specifically incorporating content for videogame theorists, creators, producers, and players. In previous years, the ACM SIGGRAPH Sandbox Symposium was a separate event, but it is now integrated into the main SIGGRAPH conference, living on through The Sandbox, Game Papers, and more.

The Sandbox at SIGGRAPH 2009 is a space that serves as the home base for hands-on experience with videogames. It includes:

  • Workshop areas for game design, in conjunction with The Studio, featuring toolsets that allow people to play games and look at how they are designed, with instructors.
  • Stations to play games that are shown in the Real-Time Rendering section of the Computer Animation Festival.
  • IndieCade: An exhibit highlighting innovative, independent game design and development.