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April 2009

Letter from the
   Conference Chair

New for 2009

Contests &

Job Fair
Register Today
Late Breaking

In the News
Network Your

“SIGGRAPH is the place to share your ideas with important people from around the world. You see your ideas appearing in other people's work and vice versa. The community brings you to heights you cannot reach alone.”

Takeo Igarashi
Department of Computer Science
The University of Tokyo

Join SIGGRAPH in New Orleans

Invitation from the SIGGRAPH 2009 Conference Chair

Join me for SIGGRAPH 2009 this August as the conference returns to New Orleans for the first time in nine years. Given today's volatile economic environment, it has never been more important to network with your peers and to stay up-to-date on the latest advances in our field. In response, SIGGRAPH has developed an experience for computer-graphics professionals and academics that cannot be duplicated by any other event. And for those who would have financial difficulty attending because the current economic situation has left them unemployed, we will be offering an opportunity to attend at a discounted rate. Watch for more details regarding the program in the May issue of SIGGRAPHITTI and on the web site. We remain committed to SIGGRAPH's role in bringing our community together to create opportunities and stimulate advancements in the field.

SIGGRAPH maintains a leading-edge program of peer-reviewed papers, classes, and presentation sessions; the conference's installations provide close-up views of the latest in digital art and emerging technologies; and the exhibition brings to you the key innovative businesses in the field. The conference is also home to the internationally recognized SIGGRAPH Computer Animation Festival, showcasing works from the world's most innovative and accomplished digital film and video creators. In 2009, we are building on these traditions and continuing to enhance the conference to meet your evolving needs. The article that follows details the new experiences that SIGGRAPH will offer you this year.

The creative influences and unique characteristics that are deeply rooted in the New Orleans art, music, architecture, and cuisine closely correspond to the personalities and interests of the SIGGRAPH community and I am excited to chair the conference as it returns to one of the most historic and most culturally rich cities in America. SIGGRAPH is working on giving back to the New Orleans community through a variety of outreach programs to support local education in computer graphics, music and technology.

SIGGRAPH is unparalleled in its ability to allow you to accomplish so many things in one week. Network with thousands of your peers and industry visionaries, invigorate your creative spirit, advance your professional career, and capitalize on the knowledge you gain to address even the most complex issues facing our industry today. I know that times are tough for many of us, but the SIGGRAPH organizing committee, with the help of hundreds of contributors who will showcase their latest work and ideas, is putting together an experience that will be a worthwhile investment both personally and professionally.

For a preview into what you can expect at SIGGRAPH 2009, click here.

Ronen Barzel
SIGGRAPH 2009 Conference Chair

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New for SIGGRAPH 2009

Evolving to Meet Your Needs

To remain dynamic and relevant, SIGGRAPH continuously evolves with the changing computer graphics industry and attendee needs. Enhancements in 2009 include:

  • Art Papers: Art Papers will be published in a special issue of Leonardo, The Journal of the International Society of the Arts, Sciences and Technology. The issue of Leonardo also documents SIGGRAPH 2009 BioLogic Art.
  • Gaming: SIGGRAPH is specifically including contributions from videogame theorists, creators, producers, and players. The Sandbox Symposium is no longer a separate event but is integrated into the core SIGGRAPH conference. SIGGRAPH 2009 will include Game Papers, published in ACM Sandbox 2009 Proceedings, and a Sandbox area where attendees can explore game development and design.
  • Real-Time Rendering: The Computer Animation Festival will feature the latest examples of videogames and real-time simulations that push the boundaries of what users and viewers have come to expect.
  • Music & Audio: SIGGRAPH 2009 has a special focus on music and audio, including presentation of content in cooperation with the New Interfaces in Musical Expression (NIME) symposium. Music has an extra special connection for SIGGRAPH 2009 given the conference location, the birthplace of jazz and a vital melting pot of American music...New Orleans.
  • Visual Music: Since the birth of animation, artists and filmmakers have looked to music for creative guidance. The Computer Animation Festival presents the best artworks that combine music and images, whether created by solo filmmakers or as part of a collaboration, to showcase the wide range of approaches and achievements in Visual Music.
  • Information Aesthetics Showcase: SIGGRAPH 2009 is highlighting works that combine information and data visualization with graphic design and media arts in recognition of the increasingly prominent role that they are assuming in our digitally mediated culture.
  • Contests & Competitions: Building on the competitions that SIGGRAPH has hosted in the past, SIGGRAPH 2009 will offer new ways to put your skills to the test.

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Keynotes Announced

Will Wright and Randy Thom Selected to Speak

SIGGRAPH keynote speakers represent a variety of prominent industry luminaries and technology experts, who present on different aspects of the multi-dimensional computer graphics and interactive techniques industries. SIGGRAPH 2009 is proud to announce the selection of two of this year's keynote presenters.

Will Wright. Photo courtesy of Electronic Arts.

Famed video game designer Will Wright, creator of the popular Spore™ and The Sims series, was selected as part of the SIGGRAPH 2009 expanded focus to integrate gaming as part of the conference program.

Wright rose to prominence when he invented SimCity, the widely acclaimed, non-violent, open-ended simulation video game. Since its release 20 years ago, Wright has expanded his simulation realm with the introduction of The Sims series, and several other follow-ups that include, SimEarth: The Living Planet, and SimAnt: The Electronic Ant Colony. In all, the franchise has sold more than 58 million games and was the best selling PC game for five consecutive years.

In 2008, Wright unveiled his latest achievement: Spore™, an internet-based game that allows users to create a species of creatures and share their evolutions with other players interactively worldwide. The game garnered immediate praise including being named by Time Magazine as one of the "50 Best Inventions of 2008."

Randy Thom. Photo courtesy of Industrial Light & Magic.
With an increased focus into the areas of music and audio, SIGGRAPH 2009 has also selected Randy Thom, a pioneer in sound and a two-time Academy Award® winner, to give a keynote presentation this year.

Since 1975, Thom has worked in a wide variety of creative capacities in more than 75 films including some of Hollywood's biggest blockbusters such as "Bolt," "Forrest Gump," "Harry Potter and the Chamber of Secrets," "Harry Potter and the Goblet of Fire," "Ratatouille," "War of the Worlds," and "Wild at Heart." Thom began working for Lucasfilm in 1979 as a sound designer and re-recording mixer and is currently the Director of Sound Design at Skywalker Sound.

Thom received two Academy Awards® for Best Sound in "The Right Stuff" and Best Achievement in Sound Editing for "The Incredibles." In all, Thom has shared 14 Academy Award® nominations, and has worked with some of today's leading directors and producers.

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SIGGRAPH 2009 Courses

Learn from the Experts

The SIGGRAPH 2009 Courses program will give attendees the opportunity to learn a diverse range of techniques from recognized experts in the field and gain inside knowledge that is critical to career advancement. Courses are either 1.75 hours or 3.5 hours in duration and take the form of structured sessions, some including elements of interactive demonstration, performance, or other imaginative approaches to enhancing the learning experience.


"Our goal was to design the SIGGRAPH 2009 Courses program to be forward-thinking and contain something for everyone," said Mashhuda Glencross, SIGGRAPH 2009 Courses Chair from the University of Manchester School of Computer Science. "The 2009 program features technical topics as diverse as colour imaging, animation, shape perception, computational photography, post-production, auditory rendering and musical expression to name just a few. As is traditional for SIGGRAPH, courses will encompass both introductory level core topics on computer graphics and interactive techniques, and advanced subjects covering new, state-of-the-art work conveying insights into the unsolved challenges in the field."

Discover the Courses that will be presented at SIGGRAPH 2009.

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New Competitions for 2009

Research Challenge and GameJam!

SIGGRAPH 2009 will offer several opportunities for energetic, motivated, and creative people to put their skills to the test. For some contests, participants will need to prepare their work in advance of the conference. For others, teams of participants will assemble and work under time pressure during the conference week. Judges will present their decisions in serious (and seriously fun) ceremonies that are open to all SIGGRAPH 2009 attendees.

In addition to existing competitions like FJORG!, the ACM Student Research Competition, and SpeedLab, SIGGRAPH will introduce two new competitions to the conference in 2009: Research Challenge and GameJam!.

For the Research Challenge competition, individuals and teams will develop innovative solutions to a challenging problem, demonstrating their creativity, design, and execution skills. Selected finalists will present their work to a panel of distinguished judges in a public session in competition for final awards. The SIGGRAPH 2009 Research Challenge problem is to choose a specific animal, or a specific animal's sense, and develop a system that will enable a person to experience the physical or social world as that animal does.

The mission of GameJam! is to create an atmosphere that encourages fun and allows videogame designers to showcase their talents to the SIGGRAPH community and beyond. Teams will be given a theme for the games that will be revealed at the conference and they will then race against each other, and the clock, to design, implement, and complete the best video game in the universe!

Find out how you can participate in any of the SIGGRAPH 2009 competitions.

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Special Issue of Leonardo

Art Papers to be Published in Journal

Starting this year, SIGGRAPH will collaborate with Leonardo, The Journal of the International Society of the Arts, Sciences, and Technology, to publish a special issue dedicated to SIGGRAPH in conjunction with the conference. The special issue will serve as the publication venue for the SIGGRAPH 2009 Art Papers and as the documentation of the juried work presented in the SIGGRAPH Art Gallery, this year themed BioLogic Art.

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New Orleans Outreach

Give Back to the SIGGRAPH 2009 Host City While You Enjoy the Sounds of the City

SIGGRAPH 2009 has created outreach programs to benefit the New Orleans community. One of them is the Louis "Satchmo" Armstrong Summer Jazz Camp. SIGGRAPH invites you to help the jazz camp celebrate its 15th anniversary when you listen to the Basin Street Records' SIGGRAPH 2009 New Orleans Music Sampler. If you like what you hear, download the entire album for $9.99. Proceeds of album sales support the Louis Armstrong Summer Jazz Camp.

Every summer, on a very limited budget, the camp trains 100 young people, ages 10-20, in music and dance. It also offers three week-long training programs in the music business, recording engineering, and music notation technology for advanced students. Camp faculty include leading New Orleans jazz educators and performers, and a highly accomplished national jazz musician as artist-in-residence.

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SIGGRAPH Exhibition

Reach Thousands of Buyers at One Time in One Place


SIGGRAPH attracts an exclusive group of buyers from across the entire globe and from all aspects of the industry. If your company is looking to gain a competitive advantage over your competition who has decided to cut back during these more challenging economic times, then SIGGRAPH 2009 should be top on your list of destinations this year.

Influence many purchasing decisions as you leverage SIGGRAPH 2009, a forum for showcasing the future of computer graphics and interactive techniques technology. Meet with customers and build upon old, while fostering new, partnerships to help your company drive sales all within one convenient location instead of spread out over multiple events.

SIGGRAPH 2009 is dedicated to providing our exhibitors with the highest possible return on investment in the midst of today’s economic uncertainty and we have sponsorships available to add additional value to the success of your exhibit presence at SIGGRAPH 2009. All of this adds up to an ideal selling opportunity you can't afford to miss!

For more information on both exhibiting and sponsoring at SIGGRAPH 2009, please contact Exhibition Management.

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Job Fair

Tuesday, 4 August; Wednesday, 5 August; and Thursday, 6 August

Employers - Meet with thousands of jobseekers from around the globe! At SIGGRAPH 2008, over 60 employers and 5,000+ Jobseekers participated in the Job Fair. This mix included active and passive jobseekers, ranging from rookies breaking into the creative industries to seasoned pros.

Over 50 percent of the Job Fair booths have already been reserved by companies such as LucasFilm, ILM, Moving Picture Company, Double Negative Visual Effects, Animal Logic, Microsoft, Ubisoft, Insomniac, Nvidia, and many more. The Job Fair booths are fully equipped with a table, chairs, electrical, carpet, Internet, and signage, plus companies also have access to interview rooms with electrical, internet, and a TV/DVD unit. The Job Fair booth package also includes a tremendous amount of marketing support across the 30-site job board network.

Review complete package details and reserve your Job Fair booth.

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SIGGRAPH 2009 Registration Now Available!

Register Now and Save Up to $275!

Registration for SIGGRAPH 2009 is open. There are several registration options available to help you customize your experience at SIGGRAPH in New Orleans.

Full Conference Access Pass: Includes admission to ALL conference programs and events, including the Exhibition, Computer Animation Festival, and Reception. Also includes the Full Conference DVD-ROM.

Full Conference One Day Pass: Admission to ALL conference programs and events for one day of SIGGRAPH 2009 and the Computer Animation Festival. Includes access to the Exhibition (Tuesday-Thursday) for the entire week.

Basic Conference Access Pass: Includes admission all days of the Exhibition and all Galleries & Experiences, Contests & Competitions, Performances & Special Events, and Community activities, as well as the Keynote Speakers and Exhibitor Tech Talks.

Basic Conference One-Day Pass: One-day admission to all Galleries & Experiences, Contests & Competitions, Performances & Special Events, Community activities, Keynote Speakers and Exhibitor Tech Talk on the day of attendance. Also includes access to the Exhibition (Tuesday-Thursday) for the entire week.

Computer Animation Festival Only: Includes admission to the Computer Animation Festival for days(s) attending and Exhibition (Tuesday-Thursday) for the entire week.

Additional registration categories for Guests, Co-located Events, and Computer Animation Festival Day passes are also available. Visit the SIGGRAPH 2009 Registration page for all the up-to-date details on how to register for this year's inspiring conference.

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Your Stay in New Orleans Just Got More Affordable

Reserve Your Hotel Room Now and Secure a Discounted Rate

SIGGRAPH 2009 has been working hard to make your stay in New Orleans more affordable! Many SIGGRAPH 2009 hotels have recently lowered their already discounted rates for SIGGRAPH 2009 and offering complimentary services when you reserve your hotel through the SIGGRAPH 2009 Travel Desk. Rates will automatically be modified for any room reservations booked prior to a hotel's rate reduction.

For complete information on the most up-to-date hotel rates visit the SIGGRAPH 2009 Travel & Housing page. Rates can only be guaranteed until 3 July 2009. Reservations made after 3 July will be based on availability only, and rates may increase.

As an added incentive to reserve your room with one of the discounted hotels, attendees who use the SIGGRAPH 2009 hotel reservation system to make reservations at hotels served by the SIGGRAPH 2009 shuttle buses will receive a shuttle wristband when they check in. Attendees who do not book through the SIGGRAPH 2009 reservation system and wish to use the shuttle service will need to purchase wristbands at the SIGGRAPH Store.

SIGGRAPH 2009 hotel rates can only be booked through the official travel desk powered by Travel Technology Group. If you are contacted by other companies to make hotel reservations for SIGGRAPH 2009, please be aware that they may not be reputable companies nor are they endorsed by SIGGRAPH 2009.

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Late Breaking Deadlines

Still Time to Submit

If you are still interested in presenting your work at SIGGRAPH 2009, there is still time to submit! Submit to any of the following categories by Wednesday, 6 May.

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Subscribe to SIGGRAPH 2009 on Twitter

Stay Up-to-Date

Follow SIGGRAPH 2009 on Twitter for the latest updates and announcements about the conference. Go to

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SIGGRAPH 2009 in the News

SIGGRAPH 2009 has already received media attention from a range of news sources. Here is just a sample of what and who has created some buzz for SIGGRAPH 2009:

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Network Your Senses


To go along with the SIGGRAPH 2009 Conference theme, Network Your Senses, each issue of SIGGRAPHITTI will focus on one sense, and how that sense will be satisfied at SIGGRAPH 2009.

Your ears are in for a treat at SIGGRAPH 2009. This is just a sample of the sounds you will hear:

  • Keynote speakers Randy Thom, pioneer in sound and two-time Academy Award® winner and Will Wright Video game designer, creator of Spore™ and The Sims series.
  • A special section of the Computer Animation Festival dedicated to Visual Music. The Computer Animation Festival is also emphasizing music videos.
  • Performance pieces that include new interactive methods as well as the generation of images and music in real-time.
  • In cooperation with the New Interfaces for Musical Expression (NIME) symposium, The Studio includes technology, software, and expert help for creating new musical interfaces.
  • Courses, Talks, and Panels that focus on music and audio and its relation to computer graphics and interactive techniques. Some of these sessions are also being created in cooperation with NIME.
  • Emerging Technologies featuring audio and multi-modal interaction.
  • The Exhibition includes companies that meet the integrated audio needs for computer graphics and game development and production.
  • We are working to bring some of New Orleans' hottest local musicians to SIGGRAPH 2009. And we are exploring ways we can give back to our host city, through outreach programs to support local education in music and technology.

Get a preview of New Orleans music and listen to the SIGGRAPH 2009 Jukebox online--and you can download the album for $9.99 with proceeds going to the Louis "Satchmo" Armstrong Summer Jazz Camp.

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This issue of SIGGRAPHITTI sponsored by:

Discover European Animation with Imagine

Europe has long been regarded as the birth place of some of the most innovative animation around. Imagine is the leading media resource for the European animation industry. Encompassing a magazine, website and directory, the Imagine portfolio showcases emerging talent, current trends and developments within animation across Europe. Visit to discover more.


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