SIGGRAPH 2008 > For Attendees > Computer Animation Festival > Talks > The Making of "Big Buck Bunny"

The Making of "Big Buck Bunny": An Open-Source Evolution

square Full Conference Access        triangleComputer Animation Festival Pass

Wednesday, 13 August, 8:30 - 10:15 am
Petree Hall C

In May 2008, the Blender Foundation released their second open-movie project: "Big Buck Bunny," a funny and furry 3D short about a giant rabbit who gets even with bullying rodents. This session brings together the key people who created the movie and presents all the aspects of an open-source and open-content-based animation studio, and how this affects the creative process. The panelists showcase project files from the studio, and even recreate parts of the film on demand! This 90 minute session starts with a screening of the 10-minute film and ends with a 15-minute Q&A with the audience.

Ton Roosendaal
Blender Foundation

Sacha Goedegebure, Director/Writer
Andy Goralczyk, Art Director
Nathan Vegdahl, Character Animator
"Big Buck Bunny"

Bassam Kurdali, Director
"Elephants Dream"