44. Interactive Generation of Cities for Real-Time Applications
George Kelly
Hugh McCabe
Institiúid Teicneolaíochta, Baile Bhlainséir
kellygp (at)

45. Reflective Learning with Narrative Interface in a Simulation Game Environment
Hui-Chun Hsiao
The Pennsylvania State University
hsiao888 (at)

46. Integration of MPEG-4 3D Content in Games
Sasko Celakovski
Cosmofon AD
Demon (at)

Danco Davcev
Vladimir Trajkovik
Ss. Cyril and Methodius University

47. Implementation of "Looney" - Designing an Interactive Game for Children on FogScreens
Artur Lugmayr
Mika Piirto
Tampereen teknillinen yliopisto
Lartur (at)

48. A Stereo Vision-Based Virtual Reality Game With a Vibrotactile Device and Two Position Sensors
Ho-joong Yong
Jongwon Back
Tae-Jeong Jang
Kangwon National University
jangtj (at)