Thursday, 3 August
1:45 - 3:30 pm
Hall B2
Session Chair: Dinesh K. Pai, Rutgers University and The University of British Columbia

The Cartoon Animation Filter
A simple filter that takes an arbitrary input motion signal and modulates it so that the output motion is more "alive" or "animated."

Jue Wang
University of Washington

Steven M. Drucker
Microsoft Research

Maneesh Agrawala
University of California, Berkeley

Michael F. Cohen
Microsoft Research

Inverse Kinematics for Reduced Deformable Models
This method allows direct and intuitive manipulation of highly detailed meshes at interactive rates. Deformations are expressed in terms of a reduced deformable model constructed automatically from example shapes.

Kevin G. Der
Massachusetts Institute of Technology

Robert W. Sumner
Eidgenössische Technische Hochschule Zürich

Jovan Popović
Massachusetts Institute of Technology

Super-Helices for Predicting the Dynamics of Natural Hair
A deformable model for hair derived from the theory of elastic rods. Various hairstyles (from straight to curly and short to long) are animated and validated against experiments.

Florence Bertails

Basile Audoly
Audoly Consulting
LMM/CNRS et Université Pierre et Marie Curie

Marie-Paule Cani

Bernard Querleux
Frédéric Leroy
L'Oréal Recherche, Aulnay-Sous-Bois

Jean-Luc Lévêque
L'Oréal Recherche, Clichy

Heads Up! Biomechanical Modeling and Neuromuscular Control of the Neck
A muscle-actuated biomechanical model of the human head-and-neck system, which has been overlooked in the animation literature, and a neuromuscular control model for dynamic head animation.

Sung-Hee Lee
Demetri Terzopoulos
University of California, Los Angeles