Shape Deformation

Thursday, 3 August
10:30 am - 12:15 pm
Hall B2
Session Chair: Marc Alexa, Technische Universität Berlin

Editing Arbitrarily Deforming Surface Animations
A system for interactively editing non-rigid free-form surface animations, such as of cloth. It enables extensive customization and retargeting of existing motion, both simulated and captured.

Scott Kircher
Michael Garland
University of Illinois at Urbana-Champaign

A Fast Multigrid Algorithm for Mesh Deformation
A very fast multigrid technique for deforming large surface and volume meshes. It is ideal for interactive mesh manipulation and efficient production of animated mesh sequences.

Lin Shi
Yizhou Yu
Nathan Bell
Wei-Wen Feng
University of Illinois at Urbana-Champaign

Vector-Field-Based Shape Deformations
An approach to defining shape deformations using divergence-free vector fields. By performing a path line integration of mesh vertices, a volume-preserving deformation without self-intersections is obtained.

Wolfram von Funck
Holger Theisel
Hans-Peter Seidel
Max-Planck-Institut für Informatik

Subspace Gradient Domain Mesh Deformation
A gradient-domain mesh deformation technique that is capable of robustly and efficiently solving linear and non-linear constraints, including skeleton and volume constraints.

Jin Huang
Xiaohan Shi
Zhejiang University

Xinguo Liu
Kun Zhou
Li-Yi Wei
Microsoft Research Asia

Shanghua Teng
Boston University

Hujun Bao
Zhejiang University

Baining Guo
Heung-Yeung Shum
Microsoft Research Asia