The SIGGRAPH Papers program is the premier international forum for disseminating ground-breaking, provocative, and important new work in computer graphics and interactive techniques. We invite submission of high-quality papers that will set the standard in the field and stimulate future trends.

In addition to the core topics of rendering, modeling, and animation, we also encourage submissions from areas that overlap with computer graphics: human-computer interaction, computer-aided design, computer vision, robotics, visualization, and applications such as web graphics and computer games. This list is not exhaustive. As always, excellence of the ideas is the predominant acceptance criterion.

Previously published work may not be submitted, nor may work be submitted to any other conference or journal during the SIGGRAPH 2006 papers review period. Any paper that has substantial overlap with a co-submitted or previously published paper will be rejected without review.

There are several major changes in the submission process and requirements this year. Please consult the appropriate summary of How to Submit Your Work before preparing your submission. And feel free to contact me or the members of the Papers Advisory Board anytime via the SIGGRAPH 2006 email contact form with your questions and concerns.

SIGGRAPH 2006 Papers Chair
Yale University