Panels are a unique part of the annual SIGGRAPH conference. They provide the chance to see competing and conflicting viewpoints. Panels are about debate, not presentation. Here you can contribute to the discussion of the most important topics in the SIGGRAPH community.

Each panel session features three or four panelists who debate the topic, an unbiased moderator who presents the panelists with questions related to the topic, and the topic itself. To assemble these sessions we need your help, in three phases:

Phase 1: Topic Submission
Tell us what issues involving computer graphics and interactive techniques are most important to you. We're looking for topics that attendees can take home and think about. We don't expect solutions by the end of the session, just more informed and involved people.

This phase is all about finding out what people want to talk about, not necessarily who should be talking. So if you just have a great idea for a topic, but don't know who should be on the panel, that's fine.

Submit your topic in a clear, concise description, in 100 words or less. The Panels jury will review all the submitted topics to find the most requested and most debatable topics for Phase 2.

Phase 1 is informal, so no acceptance letters will be mailed out following the jury's deliberations. Submit your topic via the SIGGRAPH 2006 electronic submission system, and it will be included in the jury discussion.

Phase 2: Panel Position Submission
Do you have information or strong opinions about one of the selected topics? We want to hear from you. Submit your position on the issue in 250 words or less. Tell us what you know, what's important to you, and why.

The jury will select three or four panelists from the submissions to be on each panel. The panelists will be selected to represent a broad range of opinions and backgrounds on each topic, to help encourage discussion.

Phase 3: Question Submission
These topics are important to the SIGGRAPH community, so the questions presented to the panelists will come from the community. In each session, email, instant-messaging, and cell phone text-messaging addresses will be provided for the attendees to submit questions live to the panel. The moderator will be responsible for filtering the questions, presenting them to the panel, and ensuring that each member of the panel gets a chance to respond to the question.

SIGGRAPH 2006 Panels Chair
Electronic Arts Inc.