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guerilla studio

That's the thing with magic. You've got to know it's still here, all around us, or it just stays invisible for you.

The Guerilla Studio is where attendees come to create during SIGGRAPH 2005. We are set up to allow attendees to utilize the latest hardware, software, input, and output technologies and apply them to their own areas of computer graphics. Unlike other SIGGRAPH 2005 programs, we are not calling for content, since that will be created in Los Angeles! Rather, we are issuing a call for contributions of new technologies for the creative workflow and donations of hardware and software.

If you have a new technology that you would like us to showcase, please submit a clear and concise description of your work no later than 4 March 2005. For consideration, this work must be ready for use in a lab setting. In other words, it must be ready for the average attendee to use as part of the creative process in The Guerilla Studio. Examples from previous Guerilla Studios include a horizontal large-format printer that can print on very textured surfaces, a virtual 3D sculpting rig, and a large-format sand-painting printer.

If you are a hardware or software developer, and you would like your product to be demonstrated in the Guerilla Studio, please contact the Guerilla Studio Chair. Name recognition on banners, signs, in print, and on the web will be provided to accepted technologies, in addition to the obvious advantage of having your equipment showcased in a very prominent SIGGRAPH 2005 program.

The Guerilla Studio can supply the people, the space, and the infrastructure. The rest is up to you. Together we can make this another memorable conference.

Peter Braccio
SIGGRAPH 2005 Guerilla Studio Chair
Monterey Bay Aquarium Research Institute