SIGGRAPH 2004 - The 31st international conference on computer graphics and interactive techniques
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Debate, argument, and discussion on important topics in computer graphics and interactive techniques, and related fields. Experts and skeptics deliver opinions, insights, speculation, and summaries of recent work. The audience follows up with questions, comments, and criticism. The result: new perspectives on key questions and current controversies.

Monday, 9 August

Building a Bridge to the Aesthetic Experience: Artistic Virtual Environments and Other Interactive Digital Art
10:30 am - 12:15 pm

Careers in Computer Graphics Entertainment
3:45 - 5:30 pm

Tuesday, 10 August

3D Animation: Difficult or Impossible to Teach and Learn?
10:30 am - 12:15 pm

Next-Generation User Interface Technology for Consumer Electronics
1:45 - 3:30 pm

Cultural Heritage and Computer Graphics: What Are the Issues?
3:45 - 5:30 pm

Wednesday, 11 August

Custom Software Development in Post-Production
1:45 - 3:30 pm

Thursday, 12 August

Games Development: How Will You Feed the Next Generation of Hardware?
1:45 - 3:30 pm

panels committee
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Conference 8-12 August, Exhibition 10-12 August.  In Los Angeles, CA