Augmented Reality

Friday, 26 July
10:30 am - 12:15 pm
Room 207

Session Chair: Fred Pighin, USC Institute for Creative Technologies

RAPTOR: Towards Augmented Paleontology
A new multi-user augmented-reality display that helps paleontologists and museum visitors explore and understand fossils in an exciting and effective way.

Oliver Bimber
Fraunhofer Center for Research in Computer Graphics

L. Miguel Encarnação
Fraunhofer Center for Research in Computer Graphics

The AR-ENIGMA: A PDA-Based Interactive Illustration
The AR-Enigma combines a personal digital assistant with a camera, a high-speed wireless network, and AR technology to enable museum visitors to interact with an Enigma encryption machine.

Volker Paelke
Universität Paderborn

Joerg Stoecklein
Lennart Groetzbach
Christian Geiger
Christian Reimann
Waldemar Rosenbach
Universität Paderborn

MARE: Multiuser Augmented-Reality Environment on Real Table Setup
A collaborative environment based on augmented reality for applications involving 3D data: urban planning, visualization, games, etc. The environment includes new interactive techniques for moving and adding virtual and real objects.

Raphael Grasset

Jean Dominique Gascuel

Tracking 3D Puzzle Pieces for Collaborative Learning Environments
Wireless 3D puzzle pieces become parts of a tangible interface for a system designed to enhance collaborative learning by acting as a guide on the side.

Lori Scarlatos
Brooklyn College, The City University of New York

Shalva Landy
Saira Qureshi
Brooklyn College, The City University of New York

Summaries of SIGGRAPH 2002 Sketches & Applications are available in the SIGGRAPH 2002 Conference Abstracts and Applications

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