Toys to Teach: Mathematics as a Collaborative Climbing Exercise

Traditional research on collaborative educational systems has primarily focused on how to define better modes of digital interaction, but this approach is found lacking when applied to developing collaborative systems for elementary-school-aged children. It is creatively and collaboratively restrictive to filter the enthusiastic interactions of these excited 12-year-old children through progressively more complicated graphic user interfaces. PrimeClimb is a two-player collaborative mathematical exercise that demonstrates how collaborative systems can be an integral and exciting part of a child's mathematical education. This paper describes the research conducted with PrimeClimb and documents the methodology of data capture and analysis used in the study.

Jonathan Cohen
James Dai
Michael Wu
Troy Wu
Maria Klawe
The University of British Columbia

Illustrated summaries of SIGGRAPH 2002 sigKIDS projects are available in the SIGGRAPH 2002 Conference Abstracts and Applications

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