A CAVE-like, PC-based VR system that significantly reduces the time and money required to develop and present immersive virtual environments.

VR system with PDA interface.

As interactive virtual environments (IVEs) become available as "commodity hardware," smaller business enterprises and research facilities will participate in system development. Ars Electronica Futurelab is currently evaluating different display variants and enhancement of the FATE software framework to improve user interaction in IVEs. The goal of user-interface research for IVEs should be an interface that can be characterized as ubiquitous, transparent, collaborative, "intelligent," and networked. These attributes not only address the known problems related to interfaces for IVEs, but also open up new ways to interact with IVEs. Applications (some of which have already been completed) aim to provide rapid prototyping, design on the fly, advanced navigation mechanisms for vast IVEs, control of the IVE, and new interaction possibilities for simulation, CAD applications, and collaborative virtual environments (CVEs).

Horst Hörtner
Ars Electronica Futurelab

Christopher Lindinger
Robert Praxmarer
Andreas Riedler
Ars Electronica Futurelab

Illustrated summaries of SIGGRAPH 2002 Emerging Technologies projects are available in the SIGGRAPH 2002 Conference Abstracts and Applications

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