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Conference 12-17 August 2001
Exhibition 14-16 August 2001

Los Angeles Convention Center
Los Angeles, California USA

SIGGRAPH 2001 Conference Chair
Lynn Pocock, New York Institute of Technology

Anticipated Total Attendance: 40,000
Anticipated International Attendance: 6,800 from 75 countries
Anticipated Exhibitors: 300 companies in 150,000 net square feet

SIGGRAPH 2001 is online at www.siggraph.org/s2001/

SIGGRAPH 2001 Technical Program
Papers, Panels, Courses, Sketches & Applications, Educators Program

SIGGRAPH 2001 Conference Programs/Activities
Art Gallery: N-Space, Computer Animation Festival, Creative Applications Lab, Emerging Technologies Exhibition, Exhibitor Forums, Keynote Address/Awards, SIGGRAPH TV, Special Sessions, The Studio

SIGGRAPH 2001 Conference Programs/Activities
Art Gallery: N-Space
Experience a world-renowned exhibition of digitally based and inspired artwork. Via N-Space, viewers travel to places where ideas and expression are rich and artistic freedom is unconstrained by dimension. The art embodies thoughts that go beyond labels into an unlimited digital frontier, beyond the medium to a place where it acts as a conduit for the message.

Computer Animation Festival 2001: A Digital Odyssey
The world's most prestigious film and video multiplex extravaganza, showcasing dazzling and innovative imagery in invited and submitted works selected by a distinguished jury of computer graphics experts and specialists. Selections are presented in a multiplex format of daily screenings in three Animation Theaters, and in the Electronic Theater matinée and evening shows at the Shrine Auditorium.

SIGGRAPH 2001 courses provide in-depth instruction on a variety of topics. Courses range from introductory and refresher topics to cutting-edge technologies that combine computer graphics with other aspects of computing.

Creative Applications Lab
Join SIGGRAPH 2001 speakers and presenters for informal follow-up sessions and a series of invited hands-on talks. Share critiques and suggestions with other attendees. Enhance your skills and insights. Post-session CAL activities are available for many Courses, Papers, Panels, Sketches & Applications, and Educators Program presentations. Artists and animators also use the CAL to explain and discuss their work.

Educators Program
Rethink what "education" is. Join researchers, practitioners, and educators to exchange ideas on innovative and creative uses of computer graphics for learning. Experience a forum where the edge between learning and doing disappears.

Emerging Technologies
How will you play today? Emerging Technologies features the latest developing technologies that enable and promote play: design and interactivity, robotics and display systems, prototypes and collaborative endeavors in innovative applications of new technologies and adventurous speculation.

The latest hardware, software, systems, and services from the world's premiere suppliers of computer graphics and interactive techniques. In Startup Park, first-time exhibitors display the next generation of interactive graphics. See page 3 and the Web site for a complete list of exhibitors.

Exhibitor Forums
In seminars and demos, companies present essential information on new technologies and how to use them.

Keynote Address/Awards
Danny Hillis, chairman and chief technology officer of Applied Minds, Inc. and co-chairman of The Long Now Foundation, presents the SIGGRAPH 2001 keynote address.

Immediately before the keynote address, ACM SIGGRAPH presents the 2001 Steven Anson Coons Award for Outstanding Creative Contributions to Computer Graphics, the Computer Graphics Achievement Award, and the Significant New Researcher Award.

SIGGRAPH 2001 presents three categories of Papers (research, system, and alternative) on the latest advances in computer graphics, computer animation, computer games, Internet-based imaging and graphics, robotics, audio, haptics, medicine, biology, visualization, and related topics.

Activists, theorists, artists, engineers, and executives explore the burning issues that are defining computer graphics and interactive techniques today and tomorrow. After their presentations, panelists confront questions from the audience.

Sketches and Applications
Short, informal presentations on advanced research, artistic adventures, next year's technologies, production breakthroughs, and non-idle speculation. Presenters preview the latest in concept, design, and implementation in architecture, scientific visualization, fine and performing arts, and entertainment.

Video summaries of SIGGRAPH 2001 programs and events and visitor services distributed throughout the convention center and on SIGGRAPH 2001 shuttle buses.

Special Sessions

2001 in 2001: How a Completely Analog Film Inspired a Digital Revolution
In 1968, Stanley Kubrick created a motion picture that defined the future and our place in it. But his masterpiece did much more. It defined an industry and inspired an era of filmmaking. In this special session, Industry veterans and historians discuss and assess "2001", its influence on today's films, and how its influence will extend into the 21st century.

A Guided Tour of the New Silicon Senses
Sensory explorers describe a future where computing strategies and digital devices enhance, heighten, and repair the human sensorium. In The Silicon Senses' interactive area, the explorers talk with attendees and demonstrate their technologies.

Virtual Stars
Animators and technical directors from Sony Pictures Imageworks explain how they create digital photo-realistic actors for leading roles in 21st-century films.

Masters of the Game
Winners of the Academy of Interactive Arts and Sciences 2001 Interactive Achievement craft awards present their work in game design, game play engineering, character and story development, art direction, visual engineering, animation, and sound design.

Web 3D RoundUp
The interactive event for interactive content. Web3D content developers and toolmakers demonstrate the latest technology and applications in a fast-paced shootout. The audience selects the best of the best from over 25 pre-selected presenters.

The Studio
Where SIGGRAPH 2001 attendees collaborate with advanced digital systems and each other to generate 2D and 3D creations. In this year's special Studio event, the Digital Chef 2001, techno teams compete to produce the most innovative output project. Throughout SIGGRAPH 2001, The Studio hosts tutorial sessions.

For media information, contact:
SIGGRAPH 2001 Media Relations
Sheila Hoffmeyer
Smith, Bucklin & Associates, Inc.
401 North Michigan Avenue
Chicago, IL 60611 USA
+1.312.245.1083 fax

For more information about registration, contact:
SIGGRAPH 2001 Conference Management
Smith, Bucklin & Associates, Inc.
401 North Michigan Avenue
Chicago, IL 60611 USA
+1.312.245.6876 fax

To purchase exhibition space, contact:
SIGGRAPH 2001 Exhibition Management
Hall-Erickson, Inc.
98 East Naperville Road
Westmont, Illinois 60559 USA
+1.630.434.1216 fax

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