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Computer Graphics Education
Audience: Conference Attendee (any registration)
Computer graphics education and experience are at the core of SIGGRAPH conferences. When you attend, you have access to unsurpassed learning opportunities and resources that reach beyond the conference week.
Remember: we are all on journeys along a continuum, each at a different point. Stretch yourself and participate as fully as you can. When you learn, you help teach others around you, too.
Education and learning come in many forms at a SIGGRAPH conference. Here are a few of the many opportunities that await you. Check the conference Web site or Program and Buyer's Guide for details:
  • Courses. Running Sunday through Wednesday, SIGGRAPH conference courses are 40 to 55 tutorial presentations for a variety of experience levels. Selected by a committee of industry experts, the final slate of courses is balanced for both topics and participant ability. Requires a Full Conference registration to attend.
  • Educators Program. An all-week program for K-12 and university educators, these presentations focus not only on the teaching of computer graphics, but how to incorporate them into traditional curricula such as math, science, and art. Requires a Full Conference or Conference Select registration to attend.
  • Reference materials. The Program and Buyer's Guide is an excellent industry reference for all conference attendees. Additional resources available for purchase at the conference:
    Conference Proceedings. Collection of all presented technical papers.
    Conference Abstracts and Applications. Complete coverage of the Panels, Sketches & Applications, Emerging Technologies, and Educators Program.
    Electronic Art and Animation Catalog. Catalog of the Computer Animation Festival and Art Gallery.
    Printed Courses Notes. Specific copies of tutorial notes from SIGGRAPH Courses program - can only be purchased at the conference
  • Career Center. One of the busiest centers of the conference, the Career Center operates the entire week and offers a special Job Fair in the middle of the week. Registered attendees are invited to post résumés for distribution to interested companies, peruse posted job openings, and access limited career mentoring services by SIGGRAPH volunteers during the Job Fair.
  • Get Involved! A unique, mid-week meeting for those curious about volunteering to become involved with conference production. Join the fun and meet the volunteers who are already helping to create the conference.
  • Website. References to active and past conferences. Keep a bookmark here for the latest information about contributing to and attending the next SIGGRAPH conference adventure!
  • International Resources. Open throughout the week, the International Center welcomes international guests with help from the volunteers of our multi-lingual International Committee. They are available to answer all of your questions .
  • Outreach Program. Focusing on local communities of the host conference city, this program helps to mentor students who are interested in computer graphics and interactive techniques.
  • Special Sessions. Open to registered attendees, this popular program features "hot topics," performance pieces, production techniques, and audience-participation sessions that vary from year to year.

Frequently Asked Question
Q: Which registration category is best for my needs?
A: There is no easy answer for this question. If you know people who have attended before, ask them about their experiences. After this, please consult the categories-and-fees table for each conference to determine which areas overlap with your interests. We hope that you will be able to find some answers through this Pathfinders series.
This information was brought to you by SIGGRAPH Pathfinders, a volunteer group dedicated to mentoring of first-time conference visitors.
Please take a moment to help us help you. Share with us how this information improved (or could have improved) your conference experience. You can reach us at SIGGRAPH 2001 at the Pathfinder booth in main registration or via email: Thank you.