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32: Nonphotorealistic Rendering in Scientific Visualization
Monday, Full Day, 8:30 am - 5 pm
Petree Hall C

For graphics researchers and practitioners who want to understand how to create expressive nonphotorealistic images that can be interpreted effectively by the human visual system: An introduction to art theory and art history, painterly techniques, non-photorealistic rendering, and visual perception, and their application in computer graphics. The course includes an in-depth description of stylistic techniques in sketching and painting, followed by an explanation of their correspondence to human perception. Then it focuses on how these results can be applied to real computer graphics applications, including scientific and information visualization, volume rendering, and image synthesis.

Some experience in graphics and/or visualization. Not required: prior knowledge of or background in artistic techniques or perceptual psychology.

Building from fundamental artistic theory and styles and issues of low-level human vision, the course proceeds to a higher-level discussion of how to use this information to solve specific problems in computer graphics and scientific visualization.

Christopher G. Healey
North Carolina State University

Christopher G. Healey
North Carolina State University

Victoria Interrante
University of Minnesota

David Kremers
California Institute of Technology

David Laidlaw
Brown University

Penny Rheingans
University of Maryland, Baltimore County