ANTZ was not created for young children, but for a much larger audience. The film sought out to prove that a teenager or adult would pay to see a genuinely entertaining animated film. The long, grueling process of first drawing sketches, building clay models, then digitizing the "antz" finally paid off in the end. ANTZ became a huge success, not only as an entertaining film, but as part of a new genre of films animated entirely with three dimensional computer graphics.