KinectFusion enables a user holding and moving a standard Kinect camera to rapidly create detailed 3D reconstructions of an indoor scene.
This course from SIGGRAPH '13 covers the most recent developments and practical aspects of the parallel construction of acceleration data structures and traversal of such acceleration data structures using highly parallel processors.
The course presents essential concepts of mobile user-experience design and reviews mobile UX trends in Asia, the US, and Europe, including case studies of developing designs for China.
This paper from the 6th Eurographics Symposium on Sketch-Based Interfaces and Modeling (SBIM 2009), proposes a large-scale, sketch-based image retrieval system that would allow users intuitive access to large image databases.
On Februrary 15, 2014, The Academy of Motion Picture Arts & Sciences honored 52 individuals for outstanding technical achievements in film.
It's rare for visual effects artists to find themselves the focus of attention at a red carpet gala, despite the ever-increasing importance of effects in film and television. Unaccustomed to the chaos of flashing bulbs and chattering shutters, many of the nominees at the 12th Annual Visual Effects Society Awards on Wednesday, February 12, were understandably flustered as they approached the array of lights and cameras skirting the VES red carpet.
According to the market research site AppData, the three most popular mobile applications at the time of this article's publication are: "Candy Crush," "Farm Heroes" and "Pet Rescue."
Though there's nothing wrong with passing the time lining up shapes and colors on a digital game board, computing professionals might be interested to know that there's a new -- and somewhat more stimulating -- alternative for mobile diversion: the ACM Digital Library app.
SIGGRAPH, the world's largest international conference on computer graphics and interactive techniques, has been host to innumerable groundbreaking talks, papers and posters over the last 40 years.