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On Thursday, April 3, 2014, the New York City chapter of ACM SIGGRAPH will host the twelfth annual Industry Spotlight at the Fashion Institute of Technology in Midtown Manhattan. One of the chapter's most popular events, the Industry Spotlight provides NYC animation and post-production professionals an opportunity to learn more about the facilities that operate in the metropolitan area.
This January 2014 paper from Image and Vision Computing proposes a novel tracking method tailored to dense crowds.
This February 2014 paper from Journal on Computing and Cultural Heritage proposes an application that would allow a museum audience to experience the history of antique objects through multimedia installations
This February 2014 paper from Personal and Ubiquitous Computing introduces the design and implementation of an augmented reality-based guidance system for museums.
A brand new online exibit from the ACM SIGGRAPH Digital Arts Committee showcases the unique art and design of 45 impressive independent games.
The ACM SIGGRAPH Digital Arts Community has unveiled their latest online exhibition, entitled "The Aesthetics of Gameplay."
Curated by Greg Garvey, Director of Game Design & Development at Quinnipiac University, the show spotlights the art and gameplay design of 45 refreshingly original independent games.
A weekend-long hackathon designed specifically for the architecture, engineering and construction industry will take place at Facebook Headquarters in Menlo Park, California between March 14 and 16, 2014. The event, appropriately named the AEC Hackathon, is a non-profit affair intended to provide an laid-back environment for creative brainstorming.
The Eurographics Symposium on Geometry Processing (SGP 2014) is a prominent venue for the dissemination of cutting-edge research in geometry processing. This year, the 12th symposium will be held at Cardiff University (UK) from 9 July to 11 July.