ACM SIGGRAPH supports education in all subdisciplines of computer graphics and interactive techniques, and it promotes and improves the use of computer graphics in education. The Education Committee sponsors a broad range of projects and activities in support of the CG education community, such as curriculum studies, resources for educators, and SIGGRAPH conference-related activities.
Image credit: 1: contemPLAY pavilion © Maria Mingallon in collaboration with FARMM, McGill School of Architecture
ACM SIGGRAPH Education Committee Goals
- To encourage and facilitate efforts that connect education communities, better the educational process, and trigger innovation and creativity.
- To support projects and activities that further educational development in the field, and evaluate these projects to ensure they meet the needs of the educator and learner.
- To provide global online resources for educators that help to define a knowledge base for the discipline, to identify curriculum and core competencies, and to provide innovative learning tools and pedagogy.
- To offer a resource structure to enable future educators to continue in the development of the field.
This work is accomplished by dedicated volunteers from around the world. The Education Committee continually seeks motivated volunteers willing to offer their ideas and their time in service to their community.