1. What do you do, and how long have you been doing it?
I am a Computer Scientist. I've been in school at UNC for the past 5 years working on my BS, then my MS in Computer Science. Currently, I’m finishing my last year on the SIGGRAPH Student Volunteer Subcommittee as Technical Lead. For the last two summers, I have interned at Apple as a Hardware Engineer in their Platform Architecture Graphics group and am about to start my first full-time job at Microsoft as a Software Engineer in their Windows and Devices Group.
2. What was your first job?
I helped teens learn videography and video editing at my local library in Charlotte NC. Studio I at ImaginOn had programs for teaching live action and stop motion with a lot of equipment that most people normally wouldn’t have access to, including cameras, green screens, and video editing software.
3. Where did you complete your formal education?
I received my Master’s Degree in Computer Science from the University of North Carolina at Chapel Hill this year. Go Heels!
4. How did you first get involved with ACM SIGGRAPH?
My dad introduced me to the conference when I was little by having my siblings and me watch the mesmerizing videos of cloth falling, among others, from the Computer Animation Festival to keep us quiet on road trips. It inspired me to study computer science and I've been coming to the conference ever since my first year of college!
5. What is your favorite memory of a SIGGRAPH conference?
There are so many that it’s hard to pick one. For me, it’s always the first day of SIGGRAPH when everyone is back together again AND you also get to meet the new friends you will make in that week!
6. Describe a project that you would like to share with the ACM SIGGRAPH community.
This past spring I was a teaching assistant for the Serious Games course at UNC. If you don’t know, serious games are video games that are designed to provide more than just entertainment. Usually the games are instructional or for social change. As a TA for this class, I was a project manager for all 20 teams of students. The game ideas ranged from helping children differentiate healthy and unhealthy foods to teaching visually impaired people how to learn the layouts of rooms they are in. The results of the projects were amazing, and experiencing the students in the class grow throughout the process and seeing the evolution of their games was an experience that I learned from as they learned from me.
7. If you could have dinner with one living or non-living person, who would it be and why?
I would have dinner with Vivian Howard of the Chef and the Farmer in Kinston NC because she is a great chef and an inspiring woman!
8. What is something most people don’t know about you?
I like cats. It's an unhealthy obsession.
9. From which single individual have you learned the most in your life? What did they teach you?
Diane Pozefsky was the first professor I met at UNC and I’ve worked with her as her TA for four years. She introduced me to serious games and the power of computer science to influence others and make the world a better place. Beyond computer science, she has taught me what it means to be a good person and how to help others.
10. Is there someone in particular who has influenced your decision to work with ACM SIGGRAPH?
I probably wouldn't be here if my dad never introduced me to SIGGRAPH when I was younger. After I volunteered my first year as a Student Volunteer though, the SV community and all those people behind the scenes who plan the conference kept me coming back. Every one of them that I have met has inspired me to be and do more. I definitely strive to be what they have been for me and try to give back to the community however I can!
11. What can you point to in your career as your proudest moment?
I’m only just starting my first full-time job. I have many more moments yet to come. :)