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Cyberworlds 2015

Wed Oct 7 - Sat Oct 10 2015
International Conference on Cyberworlds
Gotland, Sweden

Created intentionally or spontaneously, cyberworlds are information spaces and communities that immensely augment the way we interact, participate in business and receive information throughout the world. Cyberworlds seriously impact our lives and the evolution of the world economy by taking such forms as social networking services, 3D shared virtual communities and massively multiplayer online role-playing games.

The 2015 International Conference on Cyberworlds will address a wide range of research and development topics, including but not limited to:

- Networked and shared virtual worlds
- Virtual collaborative spaces
- Shape modeling for cyberworlds
- Virtual humans and avatars
- Multimodal interaction and rendering
- Computer vision for augmented and mixed reality
- Cognitive informatics
- Brain-computer interfaces
- Affective computing
- Social computing

- Online communities
- E-learning in cyberworlds
- Multi-user web games
- Art and heritage in cyberspace, cyber-museums
- Cyberethics and cyberlaws
- Cybersecurity
- Welfare in cyberworlds
- Data mining and warehousing in cyberworlds
- Visual analytics in cyberworlds

The conference papers will be published by Conference Publishing Services(CPS) and special journal issues. If the paper is published in the conference proceedings, an expanded paper is required for submission to a journal.