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ACM SIGGRAPH News

26
Jan
2018
Call for Participation: VRIPHYS 2018 in Delft, Netherlands

VRIPHYS 2018: CALL FOR PAPERS -- NEW DEADLINE !

In cooperation with EG, a Eurographics2018 co-located event:
The 14th Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS'18)
April 15-16, 2018, Delft (The Netherlands)
Submission deadline ** February 13, 2018 **

18
Jan
2018
Call for Participation: SAP '18 in Vancouver, BC, Canada

The ACM Symposium on Applied Perception (ACM SAP) aims to advance and promote research that crosses the boundaries between perception and disciplines such as graphics, visualization, computer vision, haptics and acoustics. These fields can benefit from the exchange of ideas. The scope of the conference includes applications and algorithms in any area of research that incorporates elements of perception and computer science.

18
Jan
2018
Apply for Next Heidelberg Laureate Forum- Applications due 09 February 2018

Apply for Next Heidelberg Laureate Forum, September 23-28, 2018: Applications Due February 9

There’s still time for researchers and practitioners in computer science to apply for one of the 200 coveted spots to participate in the Heidelberg Laureate Forum (HLF), an annual event. The HLF offers all accepted young researchers the great opportunity to personally meet the winners of the most prestigious prizes in their fields.

17
Jan
2018
Call for Participation: Web3D 2018 in Poznan, Poland

The 23rd International ACM Conference on 3D Web Technology (Web3D 2018), organized in cooperation with the Web3D Consortium, will address an extensive range of research, development, and practice related to web-based interactive 3D applications. The goal of the conference is to share innovative and creative ideas that enable development of 3D applications for a wide range of 3D environments, including the web, mobile as well as virtual and augmented reality (VR & AR) setups. Works related to various application domains, including e-commerce, education, cultural heritage, entertainment and infotainment, social media, tourism, medicine, military, industry and construction (and many others) are welcome.

17
Jan
2018
Call for Participation: CGI 2018 on Bintan Island, Indonesia

Computer Graphics International is one of the oldest international annual conferences in Computer Graphics and one of the most important ones worldwide, founded by the Computer Graphics Society (CGS). It is a yearly meeting where academics present their latest algorithms, models and technologies, and explore new trends and ideas on various computer graphics topics.

17
Jan
2018
Call for Participation: CASA 2018 in Beijing, China

The 31th International Conference on Computer Animation and Social Agents (CASA 2018) will be held on May 21-23, 2018 in Beijing, China.
The conference is organized by State Key Laboratory of Computer Science (SKLCS), Institute of Software, Chinese Academy of Sciences,
in cooperation with ACM-SIGGRAPH, under guidance of the Computer Graphics Society (CGS).

8
Dec
2017
Promoting Your Published Articles

One of the rights you retain as an author of material published by ACM is the ability to make a version of your material available on your own (or your employer’s or institution’s) web site. 

The ACM article template offers the ability to prepare an “author version” of an article or abstract, which includes an appropriate rights statement on the first page which points to the version of record in the ACM Digital Library.

7
Dec
2017
Call for participation ISEA2018 extended to 12th January 2018

Call for participation ISEA2018 extended to 12th January 2018

INTERSECTIONS

SUB-THEMES

hybridisation & purity / emancipation & pain / spirit & flesh / in-between the cracks

7
Dec
2017
Nominations: 2018 SIGGRAPH Distinguished Artist Award for Lifetime Achievement in Digital Art

Call for Nominations: 2018 SIGGRAPH Distinguished Artist Award for Lifetime Achievement in Digital Art.

The deadline of 15 December 2016 is fast approaching. Time to submit your nominations for the award through the ACM SIGGRAPH website! Do not assume that someone else is nominating your choice for the award – so take some action now!

17
Nov
2017
The Fun and Fiery Opening of Thor: Ragnarok

By Ian Failes. Republished with permission from Spark CG Society.

Thor: Ragnarok opens with Thor (Chris Hemsworth) trapped by the fire demon Surtur. But not for long, as the God of Thunder soon battles the creature (and several others, including a dragon) before escaping back to Asgard.

The exciting sequence was crafted by Method Studios in Vancouver, and Iloura in Sydney. Overall visual effects supervisor Jake Morrison and Method visual effects supervisor Andrew Hellen outline how it was made.

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