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Call for Participation: CGI 2018 on Bintan Island, Indonesia

17 Jan 2018

Call for Papers: CGI 2018 

Bintan Island, Indonesia, 11-14 June, 2018
Organized by the Computer Graphics Society (CGS)
In cooperation with ACM SIGGRAPH and EUROGRAPHICS

Computer Graphics International is one of the oldest international annual conferences in Computer Graphics and one of the most important ones worldwide, founded by the Computer Graphics Society (CGS). It is a yearly meeting where academics present their latest algorithms, models and technologies, and explore new trends and ideas on various computer graphics topics. Since 1983 it has been held in numerous different cities worldwide including Geneva, Tokyo, Yokohama, Sydney, Boston, Singapore and many different countries in Europe, Asia, Australia and North & South America. CGI'18, the 35th annual conference will take place on June 11th – June 14th 2018 in beautiful Bintan Island, Indonesia, an-hour ferry ride from Singapore Changi Airport.

IMPORTANT DATES

Conference, Tutorials and Workshops           June 11 – 14, 2018

Full Papers

  • Submission deadline             February 06, 2018
  • Paper notification                  March 10, 2018
  • Camera-ready                        March 31, 2018

Short Papers/Posters

  • Submission deadline             March 20, 2018
  • Paper notification                  April 20, 2018
  • Camera-ready                        May 04, 2018

PUBLICATION

The scientific program of the conference will include full papers, short papers and posters. The accepted full papers will be published in the Visual Computer Journal (impact factor 1.468) by Springer-Verlag. The accepted short papers and posters will be included in the conference proceedings to be published as part of ACM International Conference Proceedings Series (on request) and will be available online from the ACM Digital Library.

KEYWORDS

We invite original contributions that advance the state-of-the-art in topics related to:

  • Rendering Techniques
  • Geometric Computing
  • Virtual and Augmented Reality
  • Shape and Surface Modeling
  • Physically Based Modeling
  • Computer Vision for Computer Graphics
  • Scientific Visualization
  • Data Compression for Graphics
  • Medical Imaging
  • Computation Geometry
  • Image Based Rendering
  • Computational Photography
  • Computer Animation
  • Visual Analytics
  • Shape Analysis and Image Retrieval
  • Volume Rendering
  • Solid Modelling
  • Geometric Modelling
  • Computational Fabrication
  • Image Processing
  • 3D Reconstruction
  • Global Illumination
  • Graphical Human-Computer Interaction
  • Human Modelling
  • Image Analysis
  • Saliency Methods
  • Shape Matching
  • Sketch-based Modelling
  • Robotics and Vision
  • Stylized Rendering
  • Textures
  • Pattern Recognition
  • Machine Learning for Graphics