SIGGRAPH / SIGCOMM Collaboration Project
The SIGGRAPH / SIGCOMM Collaboration Project is a collaboration to bring network information to the SIGGRAPH community and to bring computer graphics information to the SIGCOMM (Special Interest Group on Communications) community.
The Web3D 2005 Symposium was held at the University of Wales in Bangor, United Kingdom, see: (http://www.hpv.informatics.bangor.ac.uk/s2005/). The Web3D 2004 Symposium was held in Monterey, California in the United States, see: (http://www.web3d.org/s2004/).
During SIGGRAPH 2003, Don Brutzman and Leonard Daly delivered a course on Advanced X3D Graphics, (http://www.siggraph.org/s2003/conference/courses/daly.html).
At SIGGRAPH 2002, we presented a course entitled Course#48 - Dynamic Media on Demand: Exploring Wireless and Wired Streaming Technologies and Content, (http://www.siggraph.org/s2002/conference/courses/crs48.html). Lars Bishop, David Holmes, Alan Turner, Ron Vetter and Theresa-Marie Rhyne highlighted issues associated with streaming media technologies and the delivery of dynamic (including 3D) media in wired and wireless environments.
During 1997, tutorials were offered at both the SIGGRAPH 97 and SIGCOMM 97 annual conferences to facilitate this collaboration. These tutorials were entitled: "Internetworked 3D Computer Graphics - Beyond the Bottlenecks and Roadblocks".
In 1998, at SIGGRAPH 98, we also taught a course on "Internetworked 3D Graphics". At IEEE Visualization 98, a workshop on "Distributed Visualization Systems" addressed remotely accessing distributed data through visual interfaces, including Computer Supported Cooperative Work (CSCW), distributed Virtual Reality, and database issues. Here we reached beyond the ACM community to cooperate with the IEEE Computer Society's Technical Committee on Visualization and Graphics.
In 1999, these efforts continued with an Internetworked 3D Graphics course at SIGGRAPH 99. At this tutorial, Keith McCurdy, of Electronic Arts, delivered a surprise lecture on the application of Internetworked 3D Graphics to the Video Games Industry. See: (http://www.crcg.edu/events/siggraph/sig99/course.php3).
At SIGGRAPH 2000, we also presented an Internetworked 3D Graphics course, Course #28, see: (http://www.siggraph.org/s2000/conference/courses/crs28.html). Our online course notes are available at: (http://www.crcg.edu/events/siggraph/sig00/tutorial.php3). We were thrilled to feature a special lecture by Grantley Day, of Maxis - Electronic Arts.
At SIGGRAPH 2001, we began highlighting wireless connectivity issues with Course#26 - Internetworked 3D Computer Graphics: Overcoming Bottlenecks, Supporting Collaboration, and Stepping up to Wireless Connectivity, (http://helios.siggraph.org/s2001/conference/courses/crs26.html).
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Don Brutzman, Bob Barton, Mike Macedonia and Theresa-Marie Rhyne were instructors in the SIGGRAPH 97 Course. The abstract for this course can be found at the SIGGRAPH 97 Web site . The Web version of the course notes can be found at: (http://www.crcg.edu/events/sig97/tutorial.html).
Don Brutzman, Mike Macedonia, Theresa-Marie Rhyne and Steve McCanne were instructors in the SIGCOMM 97 Tutorial. An abstract of the this tutorial can be found at the SIGCOMM 97 Web site. For Theresa-Marie Rhyne's Overview of 3D Graphics , many members from the SIGGRAPH community contributed their images and concepts. These contributions are warmly appreciated. Don Brutzman highlighted Internetworked Graphics: Capabilities, Shortfalls and Frontiers and Mike Macedonia reviewed Human-Computer Interaction Issues Across Local and Global Networks . Steve McCanne presented Protocol Support for Large-Scale Virtual Environments.
In 1997, we also published a discussion of our viewpoints on Internetworked 3D Graphics in the August 1997 issue of IEEE Computer magazine. See:
T-M. Rhyne, D. Brutzman and M. Macedonia, "Internetworked Graphics and the Web", (under Internet Watch: Ron Vetter, editor), Computer, IEEE Computer Society, Vol. 30, No. 8 (August 1997), pp. 99 - 101.
(http://computer.org/computer/co1997/r8toc.htm)At SIGGRAPH 98, Bob Barton, Don Brutzman, Mike Macedonia and Theresa-Marie Rhyne, taught "Beyond Bottlenecks and Roadblocks: Internetworked 3D Computer Graphics" (Course #19). Our notes for this course can be found at: (http://www.crcg.edu/events/sig98/tutorial.html). For the formal description of SIGGRAPH 98 Course #19, see the ACM SIGGRAPH 98 Web Site at: (http://www.siggraph.org/s98/conference/courses/19.html).
At IEEE Visualization 98, Michel Grave and Wilfrid Lefer organized the workshop on "Distributed Visualization Systems" that examined three main topics: Applications of Distributed Visualization, Environments & User Interfaces, and Technologies for Distributed Visualization. More information on this workshop can be found at: (http://www-lil.univ-littoral.fr/~lefer/Web3Dgv/IEEEWorkshop98/). This effort reached beyond the ACM community to cooperate with the IEEE Computer Society's Technical Committee on Visualization and Graphics.
At SIGGRAPH 99, our course was entitled "Internetworked 3D Computer Graphics: Overcoming Bottlenecks and Supporting Collaboration". The notes from the course are available at: (http://www.crcg.edu/events/sig99/tutorial.html).
For information on our SIGGRAPH 2000 Course (#28), see: (http://www.siggraph.org/s2000/conference/courses/crs28.html). Our online course notes are available at: (http://www.crcg.edu/events/siggraph/sig00/tutorial.php3). We were thrilled to feature a special lecture on building online communities via the Web for The Sims game.
We are hopeful additional SIGGRAPH / SIGCOMM collaborations will continue in the future.
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