Emerging Technology

[1992] 33. DARPA High Resolution Video Workstation
Sun Microsystems, Inc., David Sarnoff Research Center
Prototype demonstration of high-resolution video on a technical workstation.
[1992] 35. Free Range Chicken
Rhode Island School of Design
Realtime digital painting through a remotely controlled paint-carrying output device.
[1992] 41. A System for Distributed Physical Interactions
Massachusetts Institute of Technology
Nearly linear-efficient computing demonstration of real-time distributed simulations.
[1992] 43. The Virtual Museum
Apple Computer, Inc.
Interactive exploration of a virtual museum.
[1993] 47. DesignSpace
Center for Design Research
Prototype of future collaborative design technologies to better map manual skills to data operations.
[1995] 106. Interactive Exploration of Environmental Concerns on Planet Earth
Lockheed Martin
Demonstrations of the latest visualization and analysis for environmental and earth sciences exploration.
[1997] 168. 3D Imaging Sensing Technology
Sony Corporation
Stereo 3D imaging systems for depth-map compositing of video inputs.
[1997] 174. Cyber Bunraku
Hitachi, Ltd.
Experimental computer animation of traditional Japanese puppetry.
[1997] 182. Garnet Vision
University of Tsukuba
Immersive display technology for limited-space environments.
[1997] 190. Magic Morphin Mirror: Face-Sensitive Distortion and Exaggeration
Interval Research Corporation
Interactive virtual mirror capable of face-specific image manipulation.
[1999] 254. Zowie Powered Smart Toys
Zowie Intertainment Inc.
Innovative play experiences for both kids and adults.
[2000] 255. 10,000 Year Clock Dial and Rosetta Disk
The Long Now Foundation
Prototype model of future 10,000 Year Clock.
[2000] 257. ActiveCube
Osaka University
Interactive bi-directional interface for constructing virtual 3D objects through real-world physical cubes.
[2002] 310. Block Jam
Sony Computer Science Laboratories, Inc.
Collaborative, tangible, and graphical musical interface using blocks for sequencing and phrasing.
[2002] 322. Regeneration of Real Objects in the Real World
Nippon Telegraph and Telephone Corporation
Interactive image-based archive and display system for real world objects.


Last updated: 5 Jul 2002
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