Animation
- [1991] 18. Performance Cartoons
- SimGraphics Engineering Corporation
- Prototype demonstration of a virtual production studio and virtual theater.
- [1993] 65. VActor Animation Creation System
- SimGraphics Engineering Corporation
- First commercially available real-time character animation product.
- [1996] 148. Soundscapes Entertainment
- Fakespace Labs, Inc.
- Music-driven stereoscopic virtual environment.
- [1996] 156. Virtual Kabuki System
- ATR Communication Systems Research Laboratories
- Real-time facial animation system for virtual Kabuki actors.
- [1996] 165. Watch Your Language: Typography in Motion
- Scott Kim & Associates
- A series of unique typographic animations projected above the Digital Bayou.
- [1997] 172. Big Head Racer
- VIVID GROUP
- Virtual environment prototype to personalize video racing entertainment experiences.
- [1997] 174. Cyber Bunraku
- Hitachi, Ltd.
- Experimental computer animation of traditional Japanese puppetry.
- [1998] 224. Shall We Dance?
- ATR Media Integration & Communications Research Laboratories
- Virtual environment character animation through a gesture interface.
- [1999] 232. Digital Cloning System
- Virtual Celebrity Productions LLC
- Interactive real-time character animation through tracked live actors.
- [2000] 262. Danger Hamster 2000
- Sony Computer Science Laboratories, Inc.
- Dynamic character animation through machine tracking of a random motion hamsterball.
- [2000] 273. Networked Theater: A Movie Production System Based on a Networked Environment
- ATR Media Integration & Communications Research Laboratories
- Proposal for a networked virtual environment that supports movie-like entertainment experiences.
Last updated: 5 Jul 2002
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