Project Number
- 322
Title
- Regeneration of Real Objects in the Real World
Description
- Interactive image-based archive and display system for real world objects.
Contact
- Hiroto Matsuoka
Affiliation
- Nippon Telegraph and Telephone Corporation
Address
- 3-1, Morinosato Wakamiya
- Atsugi-shi Kanagawa, 243-0198 Japan
- hmatsu@aecl.ntt.co.jp
WWW
Year
- 2002
Reference
- SIGGRAPH 2002 Conference Abstracts and Applications
Project Details
- "The vision of this work is to regenerate real objects that existed at some moment in the past and/or at some remote location as if they have been transferred to the present across space and time. The objects could be museum pieces or items in stores, for example. For this work, we have developed a quick and fully automated system that can capture a three-dimensional image of real objects. This success brought us close to our goal of 'regeneration of real objects in the real world.'"
- "The system consists of functions for capturing, registration and sensing, and regeneration." The custom 3D capture system is able to capture complicated objects with great subtlety (i.e., plastic and porcelain items with strong inter-reflection, translucency, etc.). Regeneration requires additional information gathered from "sensor cubes" that measure light and geometry.
- The demonstration features "Noh" masks from traditional Japanese drama. Images were gathered from various angles and lighting conditions during the carving process. Captured imagery will be regenerated in real time anywhere the sensor cube is located as naturally as possible by sensing the light in the environment. "In the exhibition, the carving process unfolds as distances between the audience and the cube changes - a completed mask gradually reverts to a chunk of wood as the distance increases and vice versa."
Sight
- graphics workstation, automated 3D capture system, sensor cubes, panel display
Sound
Touch
Smell
Taste
Other
Emergence
- 1 - Innovation, Custom, Research
Intent
- 1 - Technology (innovation, machine)
Primary
- 102 - display (immer,aug,ster)
Secondary
- 105 - emerging technology
Remarks
Last updated: 5 Jul 2002
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